usdBakeMtlx: absorb TextureBakerGlsl API change to fix compilation with MaterialX 1.38.7 #2402
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Description of Change(s)
As part of the work to support Metal in MaterialX, the API for creating a GLSL-based texture baker was modified in 1.38.7. This change ensures that the correct type name is used based on the MaterialX version being used.
See more detail in the MaterialX commit here:
AcademySoftwareFoundation/MaterialX@6f8b3bd
I've verified that the unit tests pass when USD is built against MaterialX 1.38.7, but I've admittedly not done any other correctness verification. This change only addresses the compilation failure.