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Re-loggin in if session token is close to expiring #735

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Jul 25, 2016
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38 changes: 33 additions & 5 deletions pokemongo_bot/__init__.py
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@
import json
import random
import threading
import time
import datetime
import sys
import yaml
Expand Down Expand Up @@ -70,6 +71,9 @@ def find_close_cells(self, lat, lng):
return map_cells

def work_on_cell(self, cell, position):
# Check if session token has expired
self.check_session(location)

if self.config.evolve_all:
# Will skip evolving if user wants to use an egg and there is none
skip_evolves = False
Expand Down Expand Up @@ -179,6 +183,34 @@ def _setup_logging(self):
logging.getLogger("pgoapi").setLevel(logging.ERROR)
logging.getLogger("rpc_api").setLevel(logging.ERROR)

def check_session(self, position):
# Check session expiry
if self.api._auth_provider and self.api._auth_provider._ticket_expire:
remaining_time = self.api._auth_provider._ticket_expire/1000 - time.time()

if remaining_time < 60:
logger.log("Session stale, re-logging in", 'yellow')
self.position = position
self.login()


def login(self):
logger.log('[#] Attempting login to Pokemon Go.', 'white')
self.api._auth_token = None
self.api._auth_provider = None
self.api._api_endpoint = None
self.api.set_position(*self.position)

while not self.api.login(self.config.auth_service,
str(self.config.username),
str(self.config.password)):

logger.log('[X] Login Error, server busy', 'red')
logger.log('[X] Waiting 10 seconds to try again', 'red')
time.sleep(10)

logger.log('[+] Login to Pokemon Go successful.', 'green')

def _setup_api(self):
# instantiate pgoapi
self.api = PGoApi()
Expand All @@ -195,11 +227,7 @@ def _setup_api(self):
# provide player position on the earth
self._set_starting_position()

if not self.api.login(self.config.auth_service,
str(self.config.username),
str(self.config.password)):
logger.log('Login Error, server busy', 'red')
exit(0)
self.login()

# chain subrequests (methods) into one RPC call

Expand Down