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Plans config.yml

junebug12851 edited this page Mar 4, 2021 · 1 revision
# The maximum amount of time an entity can exist before being considered not new
# and completely ignored
# This plugin only modifies new entities
max time new: 1s

# Skip tamed mobs?
ignore tamed: yes

# Skip Named Mobs?
ignore named: yes

# Grant a name containing it's level?
give name: yes

# What name format if enabled above?
name format: "[%level%] %species%"

# Skip leashed mobs?
ignore leashed: yes

# Enables glowing mobs, this will follow the glowing mobs list in a separate config
# which defaults to hostile mobs.
glowing effect:
  enabled: yes
  chance percent: 75
  max level percent: 25

silent effect:
  enabled: yes
  chance percent: 75
  min level percent: 75

# If mobs pickup items, they will never be despawned
# Which can eat server resources
disable item pickup: yes

# Announce boss level to nearby players
# When a boss is created
boss title:
  enabled: yes
  radius: 100
  title: "Boss Battle"
  subtitle: "Level %level%"

resistance effect:
  enabled: yes
  max level: 4 # 80%
  chance percent: 50

strength effect:
  enabled: yes
  max level: 3 # 4.5 hearts
  chance percent: 50

speed effect:
  enabled: yes
  max level: 4 # 80%

haste effect:
  enabled: yes
  max level: 4 # 80%

jump effect:
  enabled: yes
  max level: 4 # 4 Blocks High

fire resistance:
  enabled: yes
  skip iron golem: yes # To not break mob farms

water breathing:
  enabled: yes
  skip iron golem: yes # To not break mob farms

health boost effect:
  enabled: yes
  max level: 3 # 6 hearts

slow falling:
  enabled: yes

absorption effect:
  enabled: yes
  max level: 3 # 6 hearts

# Whats considered low level?
max low level percent: 15

# Chance low levels will extra effects like jump or fire resistance
low level extra effects chance: 25

slowness effect:
  enabled: yes
  max level: 6 # 90%

fatigue effect:
  enabled: yes
  max level: 4

weakness effect:
  enabled: yes
  level 2 chance: 50

max-level: 100

level scaling:
  enabled: yes
  max power cap: 1500
  player radius: 75
  max level range: 25

# This means a level 1 boss is just a normal boss
# It will never have lower health or other stats
# Normally lower level will make the mob easier
bosses only scaleup: yes

# Covers how stats are scaled
# Stuff like health and air
stat scaling:
  # Up to 250% +-
  max percent: 250

  # This is an optimization
  # Stats scale by generating a random number
  # for every level and adding them up. This way, all mobs
  # even of the same level will have different stats
  # However this is CPU intensive
  # So instead we randomize each stat in "chunks"
  # This lessens the randomization but saves CPU
  # The higher number, the more detailed the randomization
  # The lower number, the more coarse the randomization
  granularity: 15

  # After we're done with stat generation
  # We randomize it a tiny bit to increase randomness
  max range percent: 10

creeper extras:
  enabled: yes
  max explosion radius: 10
  max fuse: 5s
  min powered level percent: 75
  powered chance percent: 75

hoglin extras:
  enabled: yes
  huntable max level percent: 50
  huntable chance percent: 75

llama extras:
  enabled: yes
  max strength: 5

phantom extras:
  enabled: yes
  max size: 16

piglin extras:
  enabled: yes
  hunter min level percent: 50
  hunter chance percent: 75

snowman extras:
  enabled: yes
  derp max level percent: 50
  derp chance percent: 75

villager extras:
  enabled: yes
  exp max: 250
  level max: 5
  nit-wit max level percent: 10
  nit-wit chance: 90
  unemployed max level percent: 25
  unemployed chance: 50
  random profession: yes
  reset offers when done: yes

vindicator extras:
  enabled: yes
  johny min level percent: 50
  johny chance percent: 75

zombie extras:
  enabled: yes
  break doors min level percent: 50
  break doors chance percent: 75
  low-level sunlight immune max level percent: 50
  low-level sunlight immune chance percent: 25
  high-level sunlight immune min level percent: 50
  high-level sunlight immune chance percent: 75

# Allows you to steal a creepers explosive
# power to use for yourself
creeper head:
  drop chance percent: 30
  title: "Explosive Head"
  blast radius obfuscation: yes
  blast radius obfuscation chance: 25
  hidden high-level blast: yes
  hidden high-level blast min level percent: 75
  hidden high-level blast chance percent: 25
  unknown powered: yes
  unknown powered chance percent: 25

  # For the summoned zombified creeper whose power
  # your about to use
  disable ai: yes
  remove loot table: yes
  disable awareness: yes
  disable item pickup: yes
  enable persistence: yes
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