This is the old VB.NET Doom Mod Loader 1.1 source code. Comprehensive of the whole Visual Studio solution.
Version 1.1 it's not a "real" update, just a little polishing before release the source code on github.
- Fixed bug where mod presets will not load the first mod in the list.
- Expanded iwad and pwad capacity, now you can load up to 100 iwad and 1000 pwad.
- Updated the about box with the new mail (
p36software[at]mail.comno longer used, see contacts below). - Renamed all functions and varibiles in English.
You can use the DML 1.1 source code in any way you like as long as you follow the BSD 3-Clause "New" or "Revised" License terms.
I wrote DML back in 2016 when I was still in school, learning the basics of programming.
Even if with the 1.1 update I fixed a few things I stumble upon while renaming some stuff, I didn't bother to fix/clean the whole code, as I've been working on...
... a complete remake from scratch in C# that you can find on ModDB!
You can find DML 2.X sourcecode on github here https://github.com/Premo36/DML2.X
If you're interested in my softwares, games, open source projects or just want to contact me, you can find me here:
🔗 Website: https://p36software.net
✉ Support e-mail: support@p36software.net (for reporting bug/give feedback/ask for help)
✉ Info e-mail: info@p36software.net (for anything else)
🐦 Twitter: https://twitter.com/p36software (@p36software, gets updated more often)
📄 Github: https://github.com/Premo36
🔧 ModDB: https://www.moddb.com/members/premo36
🎮 IndieDB: https://www.indiedb.com/members/premo36
🎥 Youtube: https://www.youtube.com/channel/UC9yqO2r6CJeLcKebDr142eA