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# Citizen Code of Conduct | ||
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Our goal was to improve Prodigy's security, not ruining the game for profit. We won't sell our hacks, or put ads. | ||
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Our hacks will **always** be open-source, and free to use. | ||
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--- | ||
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You may ***never***: | ||
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- sell our hacks in any way shape or form | ||
- hide our hacks behind a paywall/subscribewall of any kind | ||
- This includes adfly 😐 | ||
- use our hacks to leak private information | ||
- use our hacks to steal user login information or tokens | ||
- claim ownership of our hacks (Just stop bragging about it 😠) | ||
- modify it slightly just to add your own ads 🤨 | ||
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If you're gonna talk about our hacks (on YouTube or other social media platforms), please please pretty please [credit us properly](https://github.com/Prodigy-Hacking/ProdigyMathGameHacking/blob/master/YOUTUBE_ATTRIBUTION.md). | ||
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It hurts our souls when skids take credit for our hacks and don't even link us. | ||
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--- | ||
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Last reminder that we are **volunteers**, and do not profit from this. We do this for *fun*, not for evil. Please don't spoil our fun. |
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# Contributing | ||
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Hacking Prodigy used to be as easy as `PIXI.game.prodigy.player.gold=999`, but now we need a whole team! | ||
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If you'd like to join as an official collaborator, you can message us on [our official Discord server](https://discord.gg/XQDfbfq)! | ||
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Additionally, read our [Code of Conduct](https://github.com/Prodigy-Hacking/ProdigyMathGameHacking/blob/master/.github/CODE_OF_CONDUCT.md) before continuing. | ||
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--- | ||
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## The Goal of [PMGH](https://github.com/Prodigy-Hacking/ProdigyMathGameHacking) | ||
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Our main goal in this repository is to bring Prodigy's attention to their game's architecture. | ||
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Most of the data stuff is handled on the client side, so hacking is as easy as changing a variable. No pwn needed! | ||
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Since we've started this repository, Prodigy's security has improved by leaps and bounds, but the main issue is still the same; | ||
once you get to the player variable, you can easily change anything you want. | ||
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Ideally everything would be handled server side. For example, arena points are already handled properly. The only way to increment arena points is by sending a "win" event, which is rate limited to once per minute. | ||
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## Tasks | ||
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There are lots of things to do! (Ranked from easiest to hardest) | ||
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### Research | ||
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As the name indicates, research. Research includes: | ||
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- looking for new endpoints to mess around with | ||
- reading the Prodigy source extensively | ||
- reporting broken hacks | ||
- suggesting new hack ideas | ||
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Requirements: | ||
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- basic coding skills | ||
- basic understanding of what an API is (the bar is super low huh) | ||
- reading skills | ||
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Anybody can do this! If you want to help with any of these, you can post your findings in [Discussions](https://github.com/Prodigy-Hacking/ProdigyMathGameHacking/discussions), or [our official Discord](https://discord.gg/XQDfbfq). | ||
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### Typings | ||
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Basically just typescript definitions for Prodigy objects. An understanding of how to implement the types is also necessary. | ||
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Requirements: | ||
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- lots of spare time | ||
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If you make a PR with Typings, [Will](https://github.com/MelnCat) will will you into his Will will. <3 | ||
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### [Will's Cheat Menu](https://github.com/Prodigy-Hacking/ProdigyMathGameHacking/tree/master/willsCheatMenu) | ||
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[Will's Cheat Menu](https://github.com/Prodigy-Hacking/ProdigyMathGameHacking/tree/master/willsCheatMenu)! Written in Typescript, it gives a visual cheat menu, with tons of handy dandy hacks in one place. No more copy pasting required! | ||
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Requirements: | ||
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- Javascript/Typescript knowledge | ||
- Basic knowledge of how to use the command line | ||
- Basic knowledge of Node.js/npm syntax | ||
- A good personality | ||
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you can build it from `./willsCheatMenu` with `webpack`. | ||
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### [Browser Extension](https://chrome.google.com/webstore/detail/prodigy-hacking-extension/gjabpajagbgoifbkflgojeojmnlmioea) | ||
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We used to rely on the Chrome extension "Redirector", and "Anti-CSP", but due to some extra anti-cheats from Prodigy, we've decided to roll our own extension. | ||
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The extension does a few things (only on Prodigy domains): | ||
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- disable CSP, so we can inject our scripts | ||
- disable Prodigy's official game files, and inject our hacked files | ||
- hehehehehehe | ||
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We usually don't need help with this, it almost never changes, When it does change, we usually need | ||
*extremely skilled* researchers to figure out the problem, and fix it. | ||
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#### [P-NP](https://github.com/Prodigy-Hacking/P-NP) (aka Redirector) | ||
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Redirector was made by [Will](https://github.com/MelnCat). Thanks, [Will](https://github.com/MelnCat)! | ||
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It just edits the gamescript so we can bypass any clientside anti-cheats, and expose the special | ||
sauce objects we desire. | ||
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[Redirector]((https://github.com/Prodigy-Hacking/P-NP)) is written in Typescript. It also comes in its own repository! | ||
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To build: | ||
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```cmd | ||
npm tsc | ||
``` | ||
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We usually don't require help with [Redirector](https://github.com/Prodigy-Hacking/P-NP), but it's pretty important to know it exists. | ||
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Because we can edit the game script, we can also import external scripts, such as [WCM](https://github.com/Prodigy-Hacking/ProdigyMathGameHacking/tree/master/willsCheatMenu). | ||
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## Your contributions are licensed under the [MPL 2.0 software license](https://github.com/Prodigy-Hacking/ProdigyMathGameHacking/blob/master/LICENSE) | ||
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When you submit anything here, your contributions will be licensesd under [the MPL 2.0 license](https://www.mozilla.org/en-US/MPL/2.0/). Contact a collaborator if this is an issue to you. | ||
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## We Develop with [GitHub](https://github.com/) | ||
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We use [GitHub](https://github.com/) to host code, track [issues](https://github.com/Prodigy-Hacking/ProdigyMathGameHacking/issues) and feature requests, and provide you with this work. |
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custom: ["https://discord.gg/XQDfbfq"] |
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--- | ||
name: Bug report | ||
about: Describe an issue | ||
title: "[BUG]" | ||
labels: Bug | ||
assignees: '' | ||
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--- | ||
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***Description***: | ||
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***Replication***: | ||
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***Images***: | ||
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***Additional Errors***: |
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--- | ||
name: Request New Hack | ||
about: Request a new hack! | ||
title: "[HR]" | ||
labels: 'enhancement,hack' | ||
assignees: '' | ||
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--- | ||
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**Describe your hack:** | ||
<!-- Example: Membership Hack--> | ||
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**(Optional) Additional information** | ||
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**Have you made sure this hack isn't available yet?* (Yes/No)** |
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## Description | ||
<!-- | ||
Describe your PR here | ||
--> | ||
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## Screenshots | ||
<!-- | ||
If this PR touches the interface of anything in this repository, add screenshots here. | ||
--> |
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# For most projects, this workflow file will not need changing; you simply need | ||
# to commit it to your repository. | ||
# | ||
# You may wish to alter this file to override the set of languages analyzed, | ||
# or to provide custom queries or build logic. | ||
# | ||
# ******** NOTE ******** | ||
# We have attempted to detect the languages in your repository. Please check | ||
# the `language` matrix defined below to confirm you have the correct set of | ||
# supported CodeQL languages. | ||
# | ||
name: "CodeQL" | ||
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on: | ||
push: | ||
branches: [ master, masterf ] | ||
pull_request: | ||
# The branches below must be a subset of the branches above | ||
branches: [ master ] | ||
schedule: | ||
- cron: '18 12 * * 3' | ||
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jobs: | ||
analyze: | ||
name: Analyze | ||
runs-on: ubuntu-latest | ||
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strategy: | ||
fail-fast: false | ||
matrix: | ||
language: [ 'javascript' ] | ||
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python' ] | ||
# Learn more: | ||
# https://docs.github.com/en/free-pro-team@latest/github/finding-security-vulnerabilities-and-errors-in-your-code/configuring-code-scanning#changing-the-languages-that-are-analyzed | ||
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steps: | ||
- name: Checkout repository | ||
uses: actions/checkout@v2 | ||
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# Initializes the CodeQL tools for scanning. | ||
- name: Initialize CodeQL | ||
uses: github/codeql-action/init@v1 | ||
with: | ||
languages: ${{ matrix.language }} | ||
# If you wish to specify custom queries, you can do so here or in a config file. | ||
# By default, queries listed here will override any specified in a config file. | ||
# Prefix the list here with "+" to use these queries and those in the config file. | ||
# queries: ./path/to/local/query, your-org/your-repo/queries@main | ||
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# Autobuild attempts to build any compiled languages (C/C++, C#, or Java). | ||
# If this step fails, then you should remove it and run the build manually (see below) | ||
- name: Autobuild | ||
uses: github/codeql-action/autobuild@v1 | ||
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# ℹ️ Command-line programs to run using the OS shell. | ||
# 📚 https://git.io/JvXDl | ||
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# ✏️ If the Autobuild fails above, remove it and uncomment the following three lines | ||
# and modify them (or add more) to build your code if your project | ||
# uses a compiled language | ||
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#- run: | | ||
# make bootstrap | ||
# make release | ||
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- name: Perform CodeQL Analysis | ||
uses: github/codeql-action/analyze@v1 |
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{ | ||
"Create Hack": { | ||
"scope": "typescript", | ||
"prefix": "ch", | ||
"body": [ | ||
"new Hack(category.$1, \"\", \"\").setClick(async () => {", | ||
" ", | ||
"});" | ||
], | ||
"description": "Create new hack", | ||
}, | ||
"Create Toggler": { | ||
"scope": "typescript", | ||
"prefix": "ct", | ||
"body": [ | ||
"new Toggler(category.$1, \"\", \"\").setEnabled(async () => {", | ||
" ", | ||
"}).setDisabled(async() => {", | ||
" ", | ||
"});" | ||
] | ||
} | ||
} |
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