FluidX3D v2.11 (improved Linux graphics)
Thank you for using FluidX3D! I have recently upgraded my laptop from Windows 10 to bugged and bloated Windows 11 kubuntu Linux with the amazing KDE Plasma desktop, and wanted the same FluidX3D interactive graphics capabilities as on Windows. FluidX3D could already do interactive graphics on Linux since v1.4, but only in 720p windowed mode. Update v2.11 changes that, and also adds two more minor improvements:
- interactive graphics on Linux are now in fullscreen mode too, fully matching interactive graphics on Windows in functionality and user interface
- made CPU/GPU buffer initialization significantly faster with
std::fill
andenqueueFillBuffer
(overall ~8% faster simulation startup) - added operating system info to OpenCL device driver version printout
Bug fixes:
- fixed flickering with frustrum culling at very small field of view
- fixed bug where rendered/exported frame was not updated when
visualization_modes
changed
Have fun with the software!
-- Moritz