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1.13.2
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PulseLane committed Jan 23, 2021
1 parent f861ec0 commit 420c66a
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Showing 3 changed files with 18 additions and 18 deletions.
4 changes: 2 additions & 2 deletions TimeDependenceCounter/Properties/AssemblyInfo.cs
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Expand Up @@ -31,5 +31,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.2")]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: AssemblyVersion("1.0.3")]
[assembly: AssemblyFileVersion("1.0.3")]
22 changes: 11 additions & 11 deletions TimeDependenceCounter/TimeDependenceCounter.csproj
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Expand Up @@ -44,20 +44,20 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>F:\Steam\steamapps\common\Beat Saber\Libs\0Harmony.dll</HintPath>
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Libs\0Harmony.dll</HintPath>
</Reference>
<Reference Include="BeatmapCore">
<HintPath>F:\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\BeatmapCore.dll</HintPath>
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\BeatmapCore.dll</HintPath>
</Reference>
<Reference Include="BSML, Version=1.3.4.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>F:\Steam\steamapps\common\Beat Saber\Plugins\BSML.dll</HintPath>
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Plugins\BSML.dll</HintPath>
</Reference>
<Reference Include="Counters+">
<HintPath>F:\Steam\steamapps\common\Beat Saber\Plugins\Counters+.dll</HintPath>
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Plugins\Counters+.dll</HintPath>
</Reference>
<Reference Include="GameplayCore">
<HintPath>F:\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\GameplayCore.dll</HintPath>
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\GameplayCore.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
Expand All @@ -66,7 +66,7 @@
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Main">
<HintPath>F:\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\Main.dll</HintPath>
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\Main.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="HMLib">
Expand All @@ -78,19 +78,19 @@
<Private>False</Private>
</Reference>
<Reference Include="IPA.Loader">
<HintPath>F:\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\IPA.Loader.dll</HintPath>
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\IPA.Loader.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Unity.TextMeshPro.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>F:\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.dll</HintPath>
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>F:\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UI">
Expand All @@ -110,10 +110,10 @@
<Private>False</Private>
</Reference>
<Reference Include="Zenject">
<HintPath>F:\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\Zenject.dll</HintPath>
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\Zenject.dll</HintPath>
</Reference>
<Reference Include="Zenject-usage">
<HintPath>F:\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\Zenject-usage.dll</HintPath>
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\Zenject-usage.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
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10 changes: 5 additions & 5 deletions TimeDependenceCounter/manifest.json
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Expand Up @@ -3,13 +3,13 @@
"id": "TimeDependenceCounter",
"name": "TimeDependenceCounter",
"author": "PulseLane",
"version": "1.0.2",
"version": "1.0.3",
"description": "Adds a counter showing the average of how time-dependent the cuts are",
"gameVersion": "1.13.0",
"gameVersion": "1.13.2",
"dependsOn": {
"Counters+": "^2.1.0",
"BeatSaberMarkupLanguage": "^1.3.2",
"BSIPA": "^4.1.0"
"Counters+": "^2.1.4",
"BeatSaberMarkupLanguage": "^1.4.5",
"BSIPA": "^4.1.4"
},
"features": {
"CountersPlus.CustomCounter": {
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