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ADD: Synch Fire Temple Hammer Stairs
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PurpleHato committed Sep 2, 2023
1 parent 1c43352 commit bf2c009
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -278,7 +278,7 @@ void func_80888734(BgHidanHamstep* this) {
}

void func_808887C4(BgHidanHamstep* this, PlayState* play) {
if (this->collider.base.acFlags & AC_HIT) {
if (this->collider.base.acFlags & AC_HIT || Flags_GetSwitch(play, (this->dyna.actor.params >> 8) & 0xFF)) {
OnePointCutscene_Init(play, 3310, 100, &this->dyna.actor, MAIN_CAM);
Audio_PlayActorSound2(&this->dyna.actor, NA_SE_EV_HAMMER_SWITCH);
this->collider.base.acFlags = AC_NONE;
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