v0.1.0beta
Pre-release
Pre-release
Release v0.1.0beta
Changes:
- Added/fixed floor characters like moving holes
- Also added interaction with them (like falling through them)
- Improved flee animation
- Improved monster move spot picking
- Improved monster battle drawing positions
- Improved monster draw order (front rows over back rows, but small over large monsters)
- Projectiles like arrows are now mirrored to reflect correct movement direction
- Added animations for all curse spells, dissolve victim, iceball, firestorm and firebeam
- Added damage splash on player portraits
- Equipping/unequipping weapons/ammo will now affect battle actions
- Equipping/unequipping items will now affect damage/defense
- Added checks if attacking is possible
- Mass spells will affect monsters in reverse order now (like in original game)
- Improved burning animation and added chill effect animation
- Added scrolling with mouse wheel
- HP/SP bars are now updated when getting damage or casting spells
- Portraits are now updated and animated when dying, reviving, joining group or leaving group
- Added messages if spells fail, are blocked or monsters are immune to them
- Inventories of fled characters can no longer be opened during fight
- Spells can now deal damage and kill enemies
- Added panic, sleep and irritation logic
- When sleeping actors are damaged they will awake
- Irritated actors can't cast spells
- Actors with panic will try to fly immediately
- Ailments can be added/removed during battles (curse spells etc)
- Battle-only ailments (sleep, irritation, panic) will be removed after battle
Fixes:
- Added whole option menu (not only load menu) to battle
- Right click can not change buttons if in option menu any longer
- Clicking on the same move spot again with same char does not show "someone else moves there" anymore
- Game progress (like monster move animation) is paused while popups are open
- Battle ends now correctly when all party members had fled
- Fixed disappearing colored battle field markers
- Fixed movement animation if monsters only moved left or right
- While an item is dragged and a message appears, the item is still dragged to the cursor now
- Inventory messages no longer need 2 clicks to disappear
- Fixed display of damage and defense in inventory window
- Fixed move bug after closing a window
- Fixed dragged item reset after switching inventories