v0.7.1beta
Pre-release
Pre-release
Release v0.7.1beta
Features
- Added max recharge logic for enchanter
- Added alternate animations in 2D and 3D (e.g. pendulum, character walking)
- Teleport cheat can now also use world plus world coordinates
Fixes
- Map changes will now correctly be stored in savegames
- Items like torches can now also be used in other windows (chest, merchant, etc)
- Chargable items like lanterns won't be destroyed anymore if last charge was used
- 3D map content will no longer appear in front of popups
- Damage in battles can now be higher than remaining LP (at least for display)
- Fixed 3D animation speed
- Player won't stop on world map when moving with arrow keys
- 2D characters won't disappear when switching to 3D and then back to same 2D map
- Improved 2D character render order (lower and upper half are drawn separatly)
- Using lockpicks will have no effect at all and won't be consumed (as in original)
- When opening minimap/automap from inventory (item use) the inventory is closed first