v0.9.1beta
Pre-release
Pre-release
Release v0.9.1beta
- Fixed map events
- Fixed window title (now contains the version)
- Fixed main menu song (outro song was previously used)
- Adjusted window size logic (now also high DPI displays will work like Retina displays)
- Fixed fullscreen switching
- Added app icon (thanks to Wickez)
- Added "years passed" to savegame so it is now 100% compatible to original savegames
- NPCs and monsters can no longer pass doors or map exits
- The outro isn't there but at least a text popup will appear instead
- Improved error information display
- Fixed follow-up events of looted chests (like Alkem's ring in crypt)
- Fixed a bug with decision popups
- NPCs and monsters can now pass through destroyed cobwebs etc (fixed collisions)
- Fixed crashes in some conversations
- Right-click in 3D map center will now talk to NPCs instead of inspect them
- Fixed keyboard auto-moving after spinners and teleporters on 3D maps
- Fixed available areas for levitation spell and rope
- Fixed jumping 3D monsters on map enter
- Spell list scroll offsets are now remembered per player in the current game
- Added missing spell info text and its color
- Added break chance when using items like tools
- Improved climbing through holes
- Fixed some battle actions (possibility to do perform actions that shouldn't be allowed)
- Centered item amount display if amount has only one digit
- Non-stackable items can no longer be stacked
- Fixed dropped item amount and also the weight gain
- Fixed an issue with some rune text encoding (english version)