Skip to content

v0.9.1beta

Pre-release
Pre-release
Compare
Choose a tag to compare
@Pyrdacor Pyrdacor released this 22 Jun 16:56

Release v0.9.1beta

  • Fixed map events
  • Fixed window title (now contains the version)
  • Fixed main menu song (outro song was previously used)
  • Adjusted window size logic (now also high DPI displays will work like Retina displays)
  • Fixed fullscreen switching
  • Added app icon (thanks to Wickez)
  • Added "years passed" to savegame so it is now 100% compatible to original savegames
  • NPCs and monsters can no longer pass doors or map exits
  • The outro isn't there but at least a text popup will appear instead
  • Improved error information display
  • Fixed follow-up events of looted chests (like Alkem's ring in crypt)
  • Fixed a bug with decision popups
  • NPCs and monsters can now pass through destroyed cobwebs etc (fixed collisions)
  • Fixed crashes in some conversations
  • Right-click in 3D map center will now talk to NPCs instead of inspect them
  • Fixed keyboard auto-moving after spinners and teleporters on 3D maps
  • Fixed available areas for levitation spell and rope
  • Fixed jumping 3D monsters on map enter
  • Spell list scroll offsets are now remembered per player in the current game
  • Added missing spell info text and its color
  • Added break chance when using items like tools
  • Improved climbing through holes
  • Fixed some battle actions (possibility to do perform actions that shouldn't be allowed)
  • Centered item amount display if amount has only one digit
  • Non-stackable items can no longer be stacked
  • Fixed dropped item amount and also the weight gain
  • Fixed an issue with some rune text encoding (english version)