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REQ: Add turn left/right to menu (also buggy and inconsistent turning) #550
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These settings are rarely used and may be confused with "Strafe Left" and "Strafe Right", so I'm not sure if these should be exposed in the menu. Keyboard-only gameplay is very uncommon in competitive QuakeWorld 🙂 |
Sometimes I use the arrow keys when I need to do a precise movement -- like walking on a ledge. But it's okay... I realize my frustration doesn't matter. After manually setting the keys, myself, I also realized how buggy and inconsistent ezQuake's turning actually is. So I just deleted the whole thing and installed a real client. |
Hi @veganaize can you give more detail on "buggy and inconsistent"? If it's mostly single player you're after though then other clients are probably a better choice. |
The first issue is that turning is way, way too slow (even at the "default"). This can be remedied by adjusting the yaw speed ( The other issue is that, on my display (1280x720px), put simply, episode 4's entrance spins by at a different rate than the rest of the room. |
I'm NOT after mostly single-player. It's 50/50 single and multiplayer -- but that's irrelevant, as I traverse ledges in both. I don't see how such an essential setting could confuse the already horrendously dense options menu. It could be argued that "swim up" and "swim down" are even more redundant as I imagine that most players have mouselook always enabled; they can also use the jump key to effective swim up. It's also frustrating how easy it is to accidently reset the settings when trying to save them... A confirmation prompt could serve well there. Thanks. |
Swimdown isn't redundant as you need it to move down whilst not looking down (e.g. during combat). This is used in the majority of dm3 rounds I play. FWIW I think there is a case for having turn left/right/up/down in the menu, but it's an extremely niche case and these commands are banned under competitive rulesets anyway due to the potential for movement scripts. So it could be a bit confusing for people to have commands in the menu that are banned. |
If independent physics enabled, use physframetime instead to scale by 1/77fps, as this is only called when sending packet to server Reported by veganaize in QW-Group#550
If independent physics enabled, use physframetime instead to scale by 1/77fps, as this is only called when sending packet to server Reported by veganaize in QW-Group#550
If independent physics enabled, use physframetime instead to scale by 1/77fps, as this is only called when sending packet to server Reported by veganaize in #550
You rock @meag ! |
There doesn't seem to be an option to set the controls for turning left and right.
It sure would be nice if Options -> Controls -> Movement offered a setting for "Turn Left" and "Turn Right".
Currently it requires manual binding at the console or in a config file:
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