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BUG: invalid svc_print display #623

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qqshka opened this issue Dec 25, 2021 · 0 comments
Closed

BUG: invalid svc_print display #623

qqshka opened this issue Dec 25, 2021 · 0 comments

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@qqshka
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qqshka commented Dec 25, 2021

ezQuake version:
3.6a10 96ee7ab

OS/device including version:
OS: Windows 11 21H2, GPU: RTX2080, drivers: 510.06, renderer: modern

Describe the bug
Seems like if mod sends two lines of text with svc_print and after \n is not a space then to first line applied some sort of color change.

To Reproduce
It particularly seen during race, in order to isolate what is going on I just put problematic G_print() in locally modified KTX /status command. So I does not have to race...

Could be seen in provided screenshot where I increase lenght of my name and this affects how it rendered in ezquake.

ezquake000

meag added a commit to meag/ezquake-source that referenced this issue Dec 28, 2021
Would still highlight if player name at start
Also fixes highlighting if frag message found on
  second line but should eventually have
  Stats_ParsePrint set the color highlighting as
  two frag messages could come in the same
  svc_print...
Fixes QW-Group#623

QW-Group@d41aacc
@meag meag closed this as completed in c797af5 Dec 28, 2021
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