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Disable STAT_MATCHSTARTTIME sync if gameclock counts down #983

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merged 1 commit into from
Jan 4, 2025

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@osm osm commented Jan 3, 2025

Since the server doesn't include overtime data, we can't rely on the STAT_MATCHSTARTTIME data when using a game clock that counts down. Instead, we'll have to wait for a "[X] minutes remaining" message to sync the game clock. Without this, during overtime, the clock will start counting up instead of down.

Since the server doesn't include overtime data, we can't rely on the
STAT_MATCHSTARTTIME data when using a game clock that counts down.
Instead, we'll have to wait for a "[X] minutes remaining" message to
sync the game clock. Without this, during overtime, the clock will start
counting up instead of down.
@tcsabina tcsabina merged commit 0ec2e33 into QW-Group:master Jan 4, 2025
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