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Endgame statistics
Detailed Endgame statistics overview. Can be listed with the /laststats command (from KTX v1.42 and higher) To automatically trigger this, you need to set the following in your ezquake config: alias on_matchend "laststats" alias infoset "cmd info ev 8"
Tot: Total amount of midairs
Bro: Total amount of Bronze midairs
Sil: Total amount of Silver midairs
Gol: Total amount of Gold midairs
Pla: Total amount of Platinum midairs
Sto: Total amount of stomps
Bon: Total amount of bonuses (10 packs gives you haste)
Max: Maximum height of midairs
Avg: Average height of midairs
Frag: Total amount of frags
SpwnF: Total amount of spawn frags
Strk: Longest Kill streak
RL %: Rocket Launcher Efficiency percentage
Coil: Total amount of kills with CoilGun
Axe: Total amount of kills with Axe
Stmp: Total amount of stomps
Mult: Total amount of multigibs
MMax: Maximum amount of kills during multigibs
Air: Total amount of air kills
TotH: Total amount of height of airgibs
MaxH: Maximum height of airgibs
Ring: Total amount of Ring of The Shadow Magic powerups
Point: Total amount of frags
Frag: Total amount of gibs combined (coilgun + axe + stomps)
Death: Total amount of deaths
SpwnF: Total amount of spawn frags
Strk: Longest Kill streak
CG %: CoilGun Efficiency percentage
Score: (Total amount of frags) * (Lightning Gun efficiency percentage)
Over: Overshaft percentage (calculated: (overshaft-count * 100) / LG-attack)
Under: Undershaft percentage (calculated: (undershaft-count * 100) / LG-attack)
LG %: Lightning Gun efficiency percentage
Frag: Total amount of frags
Kill: Total amount of kills
Death: Total amount of deaths
Suici: Total amount of suicides
TKill: Total amount of teammate kills
SpwnF: Total amount of spawn frags
Effic: Efficiency percentage
Efficiency calculation:
CTF: (frags - ctf_points) / (frags - ctf_points + deaths) * 100
RA: (wins * 100) / (loses + wins)
other: frags / (frags + deaths) * 100
GA: Total amount of Green Armor taken
YA: Total amount of Yellow Armor taken
RA: Total amount of Red Armor taken
MH: Total amount of Megahealth taken
Quad: Total amount of Quad Damage taken
Pent: Total amount of Pentagram taken
Ring: Total amount of Ring of Shadow Power taken
LG%: Lightning Gun efficiency percentage
RL%: Rocket Launcher efficiency percentage
GL%: Grenade Launcher efficiency percentage
SNG%: Super NailGun efficiency percentage
NG%: NailGun efficiency percentage
SSG%: Super ShotGun efficiency percentage
SG%: ShotGun efficiency percentage
Efficiency calculation:
100.0 * weapon_hit / weapon_attack
LG: Total amount of given Lightning Gun damage RL: Total amount of given Rocket Launcher damage GL: Total amount of given Grenade Launcher damage SNG: Total amount of given Super NailGun damage NG: Total amount of given NailGun damage SSG: Total amount of given Super ShotGun damage SG: Total amount of given Super ShotGun damage
LG: Total amount of Lightning Gun taken
RL: Total amount of Rocket Launcher taken
GL: Total amount of Grenade Launcher taken
SNG: Total amount of Super NailGun taken
NG: Total amount of NailGun taken
SSG: Total amount of Super ShotGun taken
LG: Total amount of Lightning Gun dropped
RL: Total amount of Rocket Launcher dropped
GL: Total amount of Grenade Launcher dropped
SNG: Total amount of Super NailGun dropped
NG: Total amount of NailGun dropped
SSG: Total amount of Super ShotGun dropped
LG: Total amount of kills with Lightning Gun
RL: Total amount of kills with Rocket Launcher
GL: Total amount of kills with Grenade Launcher
SNG: Total amount of kills with Super NailGun
NG: Total amount of kills with NailGun
SSG: Total amount of kills with Super ShotGun
SG: Total amount of kills with ShotGun
LG: Total amount of enemy with Lightning Gun killed
RL: Total amount of enemy with Rocket Launcher killed
GL: Total amount of enemy with Grenade Launcher killed
SNG: Total amount of enemy with Super NailGun killed
NG: Total amount of enemy with NailGun killed
SSG: Total amount of enemy with Super ShotGun killed
Taken: Total amount of damage taken
Given: Total amount of damage given
EWeap: Total amount of damage given to enemy weapon carriers
Team: Total amount of damage given to teammates
Self: Total amount of damage given to self
ToDie: Calculated as: damage taken / deaths
RA: Total amount of time player had Red Armor
YA: Total amount of time player had Yellow Armor
GA: Total amount of time player had Green Armor
Quad: Total amount of time player had Quad Damage
Pent: Total amount of time player had Pentagram
Ring Total amount of time player had Ring of Shadow Power
LG: Total amount of time player had Lightning Gun
RL: Total amount of time player had Rocket Launcher
GL: Total amount of time player had Grenade Launcher
SNG: Total amount of time player had Super NailGun
NG: Total amount of time player had NailGun
SSG: Total amount of time player had Super ShotGun
Fla: Total amount of flag pickups
Cap: Total amount of flag captures
Ret: Total amount of flag returns
Dfl: Total amount of flag defends
DCa: Total amount of carrier defends
Res: Total amount of Resistance Rune time
Str: Total amount of Strength Rune time
Hst: Total amount of Haste Rune time
Rgn: Total amount of Regeneration Rune time
RA: Total amount of Red Armor taken
YA: Total amount of Yellow Armor taken
GA: Total amount of Green Armor taken
MH: Total amount of Megahealth taken
Q: Total amount of Quad Damage taken
P: Total amount of Pentagram taken
R: Total amount of Ring of the Shadow Magic taken
LGT: Total amount of Lightning Gun taken
LGK: Total amount of Lightning Gun killed
LGD: Total amount of Lightning Gun dropped
LGX: Total amount of Lightning Gun transferred
RLT: Total amount of Rocket Launcher taken
RLK: Total amount of Rocket Launcher killed
RLD: Total amount of Rocket Launcher dropped
RLX: Total amount of Rocket Launcher transferred
Frags: Total amount of frags
Given: Total amount of damage given
Taken: Total amount of damage taken
EWep: Total amount of damage given to enemy weapons
Team: Total amount of damage given to teammates
Fla: Total amount of flag pickups
Cap: Total amount of flag captures
Ret: Total amount of flag returns
Dfl: Total amount of flag defends
DCa: Total amount of carrier defends
Res: Total amount of Resistance Rune time
Str: Total amount of Strength Rune time
Hst: Total amount of Haste Rune time
Rgn: Total amount of Regeneration Rune time