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Players desync and timeout #578
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SKITTLE6969
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bug
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Sep 21, 2024
revert this pr and try 6007cb9 |
this did the trick net event log cleared off those events, thank you very much for the suggestion! |
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Summary
When player count hits 64+ this function starts to spam and players starts to desync and timeout
qbx_core/server/events.lua
Line 203 in 53b3a50
Reproduction
Update to latest and test with at least 70 people
Expected behavior
No timeout whatsoever
Actual behavior
All the players gets timed out, refer to the profiler data attached below 👇
profileData_16.json
Additional context
No response
Current Version
Latest
Custom Resources
N/a
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