Heist to stop and rob a moving bank truck. After stopping the truck, player's must plant explosives on the back door and blow it off to access to the loot inside.
- Networked Interactions: Any player can interact with the truck to plant a bomb or loot it. This allows rival gangs to fight over the rewards inside.
- Truck drives erattically without stopping for traffic, objects, nor players
- 4 guards inside have different configurable weapons
- Police are alerted when player's are very close to the truck
- If the truck is more than 400 units away from any player, the mission fails
- Can configure a loot table of items that may be in the truck with different probabilities
- Scalable/Performant: Uses statebags & distance based checks so that only players within range of the mission execute code.