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Godot Migration 1.0.0.0 to 1.0.0.5 #10

Godot Migration 1.0.0.0 to 1.0.0.5

Godot Migration 1.0.0.0 to 1.0.0.5 #10

Workflow file for this run

name: Godot Builder
on:
pull_request: {}
push:
tags:
- 'v*'
jobs:
Godot:
runs-on: ubuntu-latest
strategy:
matrix:
platform: [win64] #, linux, mac]
steps:
- name: Format Tag Name
id: replace_string
uses: frabert/replace-string-action@v2
with:
pattern: '\.'
string: ${{ github.ref_name }}
replace-with: '_'
- uses: actions/checkout@v2
with:
lfs: false
- name: Build
id: build
uses: manleydev/build-godot-action@v1.5.0
with:
name: "Reia_${{ steps.replace_string.outputs.replaced }}.exe"
preset: ${{ matrix.platform }}
debugMode: "false"
- name: Create Release And Upload Asset
uses: softprops/action-gh-release@v1
if: ${{startsWith(github.ref, 'refs/tags/') }}
with:
files: build/Reia_${{ steps.replace_string.outputs.replaced }}.exe
body: |
# Reia - `${{ github.ref_name }}`
...
### Changes
**Added:**
- ...
**Removed:**
- ...
**Changed:**
- ...
**Fixed:**
- ...
----
...
draft: true
prerelease: true