Graphics packs to be used with the Dragon Basher repository
View them with 11-viewer.
Different packs will use different branches or different repos.
Credits for images will be in the license.txt file.
This pack is based on the one from Queville, the characters of which, drawn by Joe, were actually included in here as a 7z archive, though that may have been accidental.
Many of the enemy graphics come from old school public domain Nethack/Rouge "RLTiles".
Most of the buildings are from Reiner's Tileset. Reiner has a variety of 2d and 3d artwork available and is awesome.
Other graphics, such as the ground tiles and characters, were drawn by Joe using Photofiltre mostly, as it has a smaller "footprint" than programs like Gimp and has an old-school PSP (that's Paint Shop Pro) feel to it.
Quasic's only pre-git imagery contribution was a gray character head and body facing front, instead of left or right, for use when a character is first created. It was drawn in Photofiltre based on the left and right images. (I made two versions: The one with the arms on the body instead of the head graphic was used, and the other is in c/c2)