2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
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Updated
Dec 30, 2024 - Rust
2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
Go Graphics - 2D rendering in Go with a simple API.
2D Vector Graphics Engine Powered by a JIT Compiler
💥 A flexible rendering engine for visualization.
TIGR - the TIny GRaphics library for Windows, macOS, Linux, iOS and Android.
Non-destructive, node based 2D image editor with an API for custom nodes
🎮 Simple, open-source 2D graphics for everyone
Simple drawings using vector graphics; Cairo "for tourists!"
Lightweight C 2D graphics API agnostic library with parallelism support
A library for 2D graphics, written in Rust, that works with multiple back-ends
A tiny, single-header <canvas>-like 2D rasterizer for C++
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
Picasso is a high quality 2D vector graphic rendering library. It support path , matrix , gradient , pattern , image and truetype font.
A selection of generative art scripts written in Python
🖊️ Extensions to ImageSharp containing a cross-platform 2D polygon manipulation API and drawing operations.
Modern desktop framework from low-level 3D graphics API to high-level view model, for development of 2D/3D rendering software or game engine, with internationalization support and many new technologies.
A Java API for 3d and 2d charts
2D GPU renderer for dynamic UIs
Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.
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