My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
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Updated
Jan 17, 2025 - C#
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
🖊️ Extensions to ImageSharp containing a cross-platform 2D polygon manipulation API and drawing operations.
Sample project for NSprites package
Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.
Easy-to-use 2D primitives
A fast, easy way to generate runtime tilemaps in Unity
Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.
Super Nintendo game editing libraries and tools
Chroma Framework is a cross-platform 2D game development framework with focus on quick bring-up and hassle-free prototyping.
A C# framework that provides utilities for 2D drawing, audio, basic algorithms, and more. Useful for quick prototyping and implementing games and other graphical applications. Heirloom currently is supported on Windows, Linux, and macOS.
🎮 OxyEngine - 2D full-featured open-source crossplatform game engine
A very simple 2D space shooter game made with Unity
An application to create 2D geometry. A flexible user-friendly application to create 2D objects (points, curves and surfaces).
Library Tsuki.Framework for working with OpenGL, OpenAL. It includes window management, mouse, keyboard and joystick input, designed to write your own visualization tool or game engine. Tsuki.Framework is designed to work with Windows, Linux, Android and Web
The MonoGame Primitives2D sample project
AGE 2D is a game engine based on CSGL, used to create 2D windows game,This is an abandoned beginner training project, only for introductory learning.
A 2D deferred-rendered .NET game engine designed for programmers with advanced lighting, shadows, and physics.
Build your own spaceship space game
This is the demo project I did on SkiaSharp with Xamarin.Forms at Singapore Mobile Dot Net Developers meetup (http://www.meetup.com/SingaporeMobileDev/) So here I'm demonstrating about SkiaSharp basics, 2D Graphics programming with SkiaSharp, Drawing Shapes, Translate and Scale, handling user Interactions, Image handling, Animations rendering an…
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