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docs: Add initial moonwave documentation (#238)
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name: Docs | ||
on: | ||
push: | ||
branches: | ||
- main | ||
jobs: | ||
build: | ||
name: Build and deploy docs | ||
runs-on: ubuntu-latest | ||
steps: | ||
- uses: actions/checkout@v2 | ||
- uses: actions/setup-node@v2 | ||
with: | ||
node-version: "14" | ||
- run: npm i -g moonwave@latest | ||
- name: Publish | ||
run: | | ||
git remote set-url origin https://git:${GITHUB_TOKEN}@github.com/${GITHUB_REPOSITORY}.git | ||
git config --global user.email "support+actions@github.com" | ||
git config --global user.name "github-actions-bot" | ||
moonwave build --publish | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |
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node_modules | ||
out | ||
roblox.toml | ||
.env | ||
.env | ||
build |
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--- | ||
sidebar_position: 1 | ||
--- | ||
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# What is Nevermore? | ||
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Nevermore is a ModuleScript loader for Roblox, and loads modules by name. Nevermore is designed to make code more portable. Nevermore comes with a variety of utility libraries. These libraries are used on both the client and server and are useful for a variety of things. These libraries are separated into packages that can be consumed individually using npm. | ||
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Nevermore follows both functional and OOP programming paradigms. However, many modules return classes, and may require more advance Lua knowledge to use. | ||
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# Getting Started with Nevermore | ||
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Getting started with Nevermore is not easy. | ||
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## Installing Nevermore | ||
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1. Install foreman | ||
2. Install npm | ||
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## Install using npm | ||
Nevermore is designed to use [npm](https://www.npmjs.com/) to manage packages. You can install a package like this. | ||
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``` | ||
npm install @quenty/maid | ||
``` | ||
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Each package is designed to be synced into Roblox using [rojo](https://rojo.space/). | ||
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:::warning | ||
Right now you need a special version of Rojo to sync in the npm dependencies properly! | ||
::: |
7 changes: 4 additions & 3 deletions
7
games/integration/modules/Client/Button/LookAtButtonsClient.lua
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6 changes: 3 additions & 3 deletions
6
games/integration/modules/Shared/Button/PhysicalButtonConstants.lua
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