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TickTools v1.1.0

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@Genau6502 Genau6502 released this 24 Sep 20:32
  • Added per world overrides in config. Create a table with the same contents as the rest of the file with the name (eg the_nether) and it will override the values in that dimension
  • Added per player overrides. These work like the world overrides but with the player's UUID as the table name instead of the world path
  • Added status command, which shows the default and overridden values of the current tick/render distance
  • Changed dynamic render distance to reduce when server is lagging and increase when server is below target MSPT, within the existing bounds
  • Added targetMSPT double property to dynamic table. See above. Default value: 50.0
  • Always ticks forceloaded chunks