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Fix memory leak and (kinda) cleanup code? #776

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ASpoonPlaysGames
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To try and preserve behaviour I used do while which I don't think ended up making the code much more readable... ah well, fixed a memory leak at least.

Testing:

  • Not really certain, but I think a good number of hooks would break if this code was broken, so uhh launch the game and play a match or something I guess

@ASpoonPlaysGames ASpoonPlaysGames added needs testing Changes from the PR still need to be tested needs code review Changes from PR still need to be reviewed in code labels Aug 25, 2024
@F1F7Y
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F1F7Y commented Aug 26, 2024

Considering we want to nuke AUTOHOOK is there any use in potentially breaking it just for it to look slightly nicer?

@GeckoEidechse
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Tried testing on Linux but it failed to launch and in the process my Wine prefix got polluted to the point where EA would crash. I'm not sure if this is a Linux skill issue or an effect of this PR.

Either way, if someone could test this on Windows in the meantime to LMK whether it works or not, that'd be great <3

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