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Fixed Evac Visual and Sound #466
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Fix evac intro visual, flying sound and leaving visual
Tested using Gecko's PR testing kit. |
Titanfall.2.Clips_1.mp4 |
Just so I can check as well (and for documentation reasons), what is the issue with it currently? ^^ |
It was missing that blue light beam in the first screenshot I sent. It was also very silent ( no jet noises at all ). I think this PR fixes some visual changes, but those are harder to tell without comparison. Hiding the dropship when it spawns is one of the changes here, as before there was a split second where you see the dropship at the arrival location before it switched to it's animation. |
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Code is good and cool
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Code looks mostly good to me, just a couple of things that I would say need changing
Spoon's requested changes were resolved with 7b1e727. |
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seems good now as far as i'm concerned
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Looking good
Finally no more dropship teleporting across the entire map. |
* Fixed Evac Visual and Sound Fix evac intro visual, flying sound and leaving visual * Removed Unnecessary comments Added better comments * Added IsValid() Check Added IsValid() check after a wait * Added EndSignal and Default Situation for ShipSetting
Fix evac intro visual, flying sound and leaving visual