UI to display the league of legends champion selection in esports tournaments.
It is most convincing to see the tool directly in action. Have you used it in any of your productions or projects? Feel free to send a pull request adding your project to this list along our way.
- Red Bull League of Its Own (aired on https://www.twitch.tv/videos/1999380443?t=2h18m39s)
- Red Bull Itemania 2019 (aired on https://twitch.tv/redbull)
- Logitech G LoL Cup 2020 (aired on https://twitch.tv/myinsanitytv)
- Swisscom Hero League Season 3-6 (aired on https://twitch.tv/eslswiss)
- Intel Arabian Cup (IAC) (airing on https://www.twitch.tv/lolarabia)
- Connects to the League Client and fetches information about the current champ select in real time
- Automatically fetches champion loading images, splash arts and square icons from datadragon, which means that if a new champion is released it will automatically fetch the correct resources.
- Ready to use design templates:
- Europe (similar to the pick&ban UI used in the LEC)
- Easy feature toggle (when using design templates) for:
- Show / hide scores (usable if it's not best of 1)
- Show / hide coaches
- Show / hide summoner spells (usable in live matches on the live server where the enemy team is not supposed to see the summoner spells of the opposite team.
- Easy configuration:
- Set team names
- Set coach names
- Set score
- Set colors (default blue/red, but they can differ!)
- Allows to completely create a custom design based on web technologies (HTML, CSS & JS), including custom animations and transitions
Replays are available. They are pretty useful to test your overlay with, since it mocks the data sources and simulates a draft phase, that has already passed. There are some recordings of replays in the "recordings" folder.
In order to play a replay that simulates a full tournament draft, please issue the following command to start the backend:
npm start -- --data ../recordings/tournament-draft
While you are in a replay, you can focus the window and press "p" on your keyboard once, to pause or unpause the replay. This will freeze the current state, so you can adapt your design without having to hurry.
You can configure the variable values, like team names, team scores, coach names and even the colors used. Just open up the file config.json in the folder backend
with any texteditor, like notepad. Any changes you do inside this file will be reflected immediately and do not require a restart or reload.
Please note: if you're looking for an easier installation, have a look at this project: https://github.com/FearNixx/vigilant-bans (the linked project is not associated or affiliated with the Riot Community Volunteers, and we can provide no warranty for the linked project)
- Download and install Node.JS for Windows (or any other operating system): https://nodejs.org/download/release/v16.7.0/node-v16.7.0-x64.msi (please really install the linked version, 16.7.0, as otherwise you may run into issues)
- Download or clone this Git-Repository to your local machine.
- Inside the downloaded folder, open the
backend
folder, and open up a command prompt there (Windows: Shift + Rightclick -> Open Powershell / Commandline Window here) - Install all required dependencies for the backend using the command
npm install
- Start the backend using the command
npm start
- The backend should now launch on localhost:8999
- Open up the folder
layouts/layout-volu-europe
, keep the backend (terminal) open & running! - Also open the terminal here (like in step 3)
- Also issue
npm install
(like in step 4) - Also start the frontend using
npm start
(like in step 5) - The application will now be accessible under http://localhost:3000?backend=ws://localhost:8999
Please note that the simple layout cannot be directly used out of the box, it is more like an example of how you can create your own overlay. It is created as simple as possible from code perspective, thus it's name, but it is not simple to install and use. You also need to edit the two files "overlay.png" and "underlay.png" in the folder layouts/layout-simple. We have provided some example, however you need to do it on your own.
- Open up another terminal in the project root folder, using
Shift + Rightclick -> Open Powershell
. - You only need to execute the following command once:
npm install -g serve
- Now start the local web server, using the simple command
serve
- Now the application is accessible under http://localhost:5000/layouts/layout-simple/?backend=ws://localhost:8999
Before you create an issue on GitHub, please check if your problem is listed below, and can be solved that way:
Connection to League Client failed (Unhandled PromiseRejectionWarning: TypeError: Cannot read property "port" of undefined)
The above outlined error happens, if a connection to the League Client cannot be established. So make sure that your League Client is running. We noticed that for some servers (mainly ones not run by Riot Games) the Client process runs as administrator, and therefore you also need to execute this tool as administrator, as otherwise the LeagueClient cannot be accessed. So when you open up the powershell, instead of doing the Shift + Rightclick thingy, open it directly (search for Powershell) but rightclick it and select "Open as Administrator". Then, navigate to the folder where you have the files in using the command cd {folder}
. Then try again to start it, using npm start
.
error: failed to read backend url query param. make sure you set ?backend=ws://[ip]:[port] as query parameter
Error message on older versions: SyntaxError: failed to construct 'WebSocket': The URL 'undefined' is invalid
This window may pop up when you start the europe layout. But there is nothing to worry, just close it and make sure you open up the correct link: http://localhost:3000?backend=ws://localhost:8999 (the ?backend part in the link is important, if you leave it out you get said error message!)
Please refer to CUSTOM_THEME.
- Development: Lara "Laraka" Bärtschi
- Design (Europe): Elias "Elilift" Inäbnit
lol-pick-ban-ui was created under Riot Games' "Legal Jibber Jabber" policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project. However, Riot was informed and has confirmed that this project is compliant with their ToS.