You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In MapTool 1.12.2 and earlier, lights and other things would only be drawn if a token in the current view could see it. Since 1.13.0, the "visible area" has accidentally been replaced with the "illuminated area", so things are being rendered for players as long as they are illuminated, exposing secret information to them.
To Reproduce
Make a room with a light source in it.
Put a PC in the room and expose their visible area.
Move the PC out of the room so they can no longer see into it.
Check the player view with the PC selected. Notice that the PC can still see the light and light source token inside the room.
Tokens, labels, lights, etc., should not be visible to players when their tokens are not able to see them.
Screenshots
Here is the attached campaign map. The left is a room with a PC, the right is a room with a light source that the PC is not able to see, but that has had FoW previously revealed:
The expectation is that nothing is rendered in that room, except the map with soft FoW:
MapTool Info
1.13.0
Desktop
Linux Mint 21
Additional Context
No response
The text was updated successfully, but these errors were encountered:
kwvanderlinde
changed the title
[Bug]: Total visible area not being calculated correctly.
[Bug]: Visible area not being calculated correctly.
May 8, 2023
Describe the Bug
In MapTool 1.12.2 and earlier, lights and other things would only be drawn if a token in the current view could see it. Since 1.13.0, the "visible area" has accidentally been replaced with the "illuminated area", so things are being rendered for players as long as they are illuminated, exposing secret information to them.
To Reproduce
This campaign file also demonstrates the problem.
Expected Behaviour
Tokens, labels, lights, etc., should not be visible to players when their tokens are not able to see them.
Screenshots
Here is the attached campaign map. The left is a room with a PC, the right is a room with a light source that the PC is not able to see, but that has had FoW previously revealed:
The expectation is that nothing is rendered in that room, except the map with soft FoW:
MapTool Info
1.13.0
Desktop
Linux Mint 21
Additional Context
No response
The text was updated successfully, but these errors were encountered: