Wobble script for RSkoi/LiquidShader for KK/KKS studio. Requires Component Util.
- Add an object / item to the studio workspace.
- Change the object's shader to RSkoi/LiquidShader with MaterialEditor.
- Add the
LiquidShaderWobbleEffect
with the ComponentAdder window to the selectedGameObject
, it has to be next to aComponent
suffixed byRenderer
(e.g.MeshRenderer
). - Adjust properties of
LiquidShaderWobbleEffect
to your liking. Relevant ones areMaxWobble
,WobbleSpeed
andRecovery
.