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RSkoi/LiquidShaderWobble

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LiquidShaderWobble

Wobble script for RSkoi/LiquidShader for KK/KKS studio. Requires Component Util.

How-To-Use

  1. Add an object / item to the studio workspace.
  2. Change the object's shader to RSkoi/LiquidShader with MaterialEditor.
  3. Add the LiquidShaderWobbleEffect with the ComponentAdder window to the selected GameObject, it has to be next to a Component suffixed by Renderer (e.g. MeshRenderer).
  4. Adjust properties of LiquidShaderWobbleEffect to your liking. Relevant ones are MaxWobble, WobbleSpeed and Recovery.

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Wobble script for RSkoi/LiquidShader for KK/KKS

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