This repository holds the Remastered version of the game "Making my Money". Which is the first game I ever created.
In this section I will talk about how the game works, the agents and entities involved,... and all that stuff
You must collect the most amount of money possible, while staying alive by avoiding touching the enemies.
This is the Character you control. His name is "Io"(It)/ "Me"(Eng)/ "Eu"(Pt). He can move Up, Down, Left and Right and also in any (logically possible) diagonal combination of these directions. After hitting an enemy, the Main Character becomes invulnerable for a short period of time, which is shown by having a translucent appearance.
There is a total of 5 Enemies. All look and move in the same way. They can move horizontally and vertically, but only in one of them at the time. Their movement is random, hence unpredictable.
Collectables that pop out randomly and at random places during the game. You must touch them to gain Money. There are 3 different kind of collectables, each one with it's own value (Coin < Golden Ingot < Diamond).
The most common Money collectable, but also the least valuable. It holds a value of 5 points.
This collectable is not as common as the coin, but it shows up once in a while. It holds a value of 50 points.
This item is both mythical and legendary. Only a few chosen individuals manage to see it. It holds a value of 5000 points.
Another type of Collectable. The Main Character gains Life Points when he collects one. The amount of Life Points gained depends on the type of Life Point Collectable.
Gives 1 HP back to the Main Character