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Kotlin implementation of Wolf's Den, using Zircon, SquidLib, and Amethyst

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Rakaneth/wolfsden-zircon

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Wolf's Den, Kotlin, Again

A Kotlin re-implementation of my roguelike concept Wolf's Den, used as a starter project for learning new languages.

Following this excellent tutorial and making adjustments to fit my concept.

DONE

  • Moving @
  • Screen (Zircon views are everything I want in life)
  • Command interface
  • Main Screen UI
  • Data files
  • Entities
  • Game mechanics
  • Effects

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Kotlin implementation of Wolf's Den, using Zircon, SquidLib, and Amethyst

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