Releases: RelativityMC/ScalableLux
0.1.1
0.1.1+rc.2
ScalableLux 0.1.1+rc.2 for Minecraft 1.21.2-1.21.3 is released
Changelog:
- change: move vanilla format back to experimental
0.1.1+rc.1
ScalableLux 0.1.1+rc.1 for Minecraft 1.21.2-1.21.3 is released
Identical to 0.1.1+beta.4
as no major issues were found.
0.1.1+beta.4
ScalableLux 0.1.1+beta.4 for Minecraft 1.21.2-1.21.3 is released
Based on PaperMC/Starlight@cca03d6
Compiles against 1.21.3.
Changelog:
- new: implement
waitForPendingTasks
API for compatibility - fix: rare skylight saving issues when using vanilla saving format
- fix: minor memory leak in caches (~200MB leak after generating 4 million chunks in one server instance)
0.1.1+beta.3
ScalableLux 0.1.1+beta.3 for Minecraft 1.21.2-1.21.3 is released
Based on PaperMC/Starlight@cca03d6
Compiles against 1.21.3.
Changelog:
- fix: vanilla lighting format quirks
- fix: saving issues for starlight format causing lighting to be recalculated when reloading chunks
0.1.1+beta.2
ScalableLux 0.1.1+beta.2 for Minecraft 1.21.2 is released
Based on PaperMC/Starlight@cca03d6
Compiles against 1.21.2.
0.1.1+beta.1
changelog:
- build: rebase onto 1.21.2-rc1
- new: use vanilla lighting format rather than Starlight lighting format by default
0.1.1+beta.1
ScalableLux 0.1.1+beta.1 for Minecraft 1.21.2-rc1 is released
Based on PaperMC/Starlight@cca03d6
Changelog:
- build: rebase onto 1.21.2-rc1
- new: use vanilla lighting format rather than Starlight lighting format by default
0.1.0
ScalableLux 0.1.0 for Minecraft 1.21 and 1.21.1 is released
The first stable release.
Based on PaperMC/Starlight@cca03d6
Code changes from the base:
- build: rebase onto 1.21
- fix: an update mismatch when relighting chunks
- new: add optional parallelism for light updates
0.1.0+rc.1
ScalableLux 0.1.0+rc.1 for Minecraft 1.21 is released
Changelog from 0.1.0+beta.1
:
- fix(FlowSched): a rare deadlock in relock notification
0.1.0+beta.1
ScalableLux 0.1.0+beta.1 for Minecraft 1.21 is released
The initial release.
Based on PaperMC/Starlight@cca03d6
Code changes from the base:
- build: rebase onto 1.21
- fix: an update mismatch when relighting chunks
- new: add optional parallelism for light updates