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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<ProjectGuid>{783A99C7-18EF-42BF-BF14-94D5296B06FB}</ProjectGuid> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<OutputType>Library</OutputType> | ||
<LangVersion>7.3</LangVersion> | ||
<AssemblyName>AdvancedGodVanish</AssemblyName> | ||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion> | ||
<WarningLevel>4</WarningLevel> | ||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks> | ||
<TargetFrameworkProfile /> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Platform)' == 'AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' "> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)' == 'Release' "> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'"> | ||
<Prefer32Bit>false</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'"> | ||
<Prefer32Bit>false</Prefer32Bit> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Compile Include="AdvancedGodVanish\AdvancedGodVanish.cs" /> | ||
<Compile Include="AdvancedGodVanish\AdvancedGodVanishConfiguration.cs" /> | ||
<Compile Include="AdvancedGodVanish\CommandGod.cs" /> | ||
<Compile Include="AdvancedGodVanish\CommandRemoteGod.cs" /> | ||
<Compile Include="AdvancedGodVanish\CommandRemoteVanish.cs" /> | ||
<Compile Include="AdvancedGodVanish\CommandVanish.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Reference Include="Assembly-CSharp"> | ||
<HintPath>lib\Assembly-CSharp.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="Assembly-CSharp-firstpass"> | ||
<HintPath>lib\Assembly-CSharp-firstpass.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="Rocket.API"> | ||
<HintPath>lib\Rocket.API.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="Rocket.Core"> | ||
<HintPath>lib\Rocket.Core.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="Rocket.Unturned"> | ||
<HintPath>lib\Rocket.Unturned.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="UnityEngine"> | ||
<HintPath>lib\UnityEngine.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="UnityEngine.CoreModule"> | ||
<HintPath>lib\UnityEngine.CoreModule.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="UnityEngine.PhysicsModule"> | ||
<HintPath>lib\UnityEngine.PhysicsModule.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
</Project> |
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|
||
Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 15 | ||
VisualStudioVersion = 15.0.27703.2047 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AdvancedGodVanish", "AdvancedGodVanish.csproj", "{783A99C7-18EF-42BF-BF14-94D5296B06FB}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{783A99C7-18EF-42BF-BF14-94D5296B06FB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{783A99C7-18EF-42BF-BF14-94D5296B06FB}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{783A99C7-18EF-42BF-BF14-94D5296B06FB}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{783A99C7-18EF-42BF-BF14-94D5296B06FB}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {F1DCD3D5-C850-472F-B28F-86B839D6F494} | ||
EndGlobalSection | ||
EndGlobal |
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using Rocket.API.Collections; | ||
using Rocket.Core.Logging; | ||
using Rocket.Core.Plugins; | ||
using Rocket.Unturned.Player; | ||
using SDG.Unturned; | ||
using System.Collections.Generic; | ||
using System.IO; | ||
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||
namespace AdvancedGodVanish | ||
{ | ||
public class AdvancedGodVanish : RocketPlugin<AdvancedGodVanishConfiguration> | ||
{ | ||
public static AdvancedGodVanish Instance; | ||
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public string Creator = " educatalan02"; | ||
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public string Version = "1.1"; | ||
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public static string Discord = "https://discord.gg/Q89FmUk"; | ||
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public string SteamContact = "http://steamcommunity.com/id/xXThe_HunterXx"; | ||
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public string directory = System.IO.Directory.GetCurrentDirectory() + "/.."; | ||
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public override TranslationList DefaultTranslations | ||
{ | ||
get | ||
{ | ||
TranslationList translationList = new TranslationList(); | ||
translationList.Add("Log_God_Turned_On", " has turned on the god mode for the player: "); | ||
translationList.Add("Log_God_Turned_Off", " has turned off the god mode for the player: "); | ||
translationList.Add("Log_Vanish_Turned_On", " has turned on the vanish mode for the player: "); | ||
translationList.Add("Log_Vanish_Turned_Off", " has turned off the vanish mode for the player: "); | ||
translationList.Add("God_on_Public", " has turned on the god mode."); | ||
translationList.Add("God_off_Public", " has turned off the god mode."); | ||
translationList.Add("Vanish_on_Public", " has turned on the vanish mode."); | ||
translationList.Add("Vanish_off_Public", " has turned off the vanish mode."); | ||
translationList.Add("God_on_Private", "You have turned on the god mode!"); | ||
translationList.Add("God_off_Private", "You have turned off the god mode!"); | ||
translationList.Add("Vanish_on_Private", "You have turned on the vanish mode!"); | ||
translationList.Add("Vanish_off_Private", "You have turned off the vanish mode!"); | ||
translationList.Add("god_on_console", " has turned on the god mode."); | ||
translationList.Add("god_off_console", " has turned off the god mode."); | ||
translationList.Add("vanish_on_console", " has turned on the vanish mode."); | ||
translationList.Add("vanish_off_console", " has turned off the vanish mode."); | ||
translationList.Add("players_godmode_turned_on", "God mode turned on for the player:"); | ||
translationList.Add("players_godmode_turned_off", "God mode turned off for the player:"); | ||
translationList.Add("players_vanishmode_turned_on", "Vanish mode turned on for the player:"); | ||
translationList.Add("players_vanishmode_turned_off", "Vanish mode turned off for the player:"); | ||
translationList.Add("your_vanishmode_turned_on", "Your vanish mode has been turned on."); | ||
translationList.Add("your_vanishmode_turned_off", "Your vanish mode has been turned off."); | ||
translationList.Add("your_godmode_turned_on", "Your god mode has been turned on."); | ||
translationList.Add("your_godmode_turned_off", "Your god mode has been turned off."); | ||
translationList.Add("global_players_godmode_turned_on", " turned on the godmode for the player: "); | ||
translationList.Add("global_players_godmode_turned_off", "turned off the godmode for the player: "); | ||
translationList.Add("global_players_vanishmode_turned_on", "turned on the vanishmode for the player: "); | ||
translationList.Add("global_players_vanishmode_turned_off", "turned off the vanishmode for the player: "); | ||
translationList.Add("usage_remotegod", "Usage: /RemoteGod"); | ||
translationList.Add("usage_remotevanish", "Usage: /RemoteVanish"); | ||
return translationList; | ||
} | ||
} | ||
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protected override void Load() | ||
{ | ||
Instance = this; | ||
if (Instance.Configuration.Instance.Enabled) | ||
{ | ||
Logger.LogWarning("If the plugin is loaded at the first time, you need to restart your server once."); | ||
Logger.LogWarning("Checking Announcer..."); | ||
Logger.LogWarning("Checking RemoteAnnouncer..."); | ||
Logger.LogWarning("Checking GodVanishLog..."); | ||
if (Instance.Configuration.Instance.AnnouncerEnabled) | ||
{ | ||
Logger.LogWarning("Announcer Enabled!"); | ||
} | ||
else | ||
{ | ||
Logger.LogWarning("Announcer Disabled"); | ||
} | ||
if (Instance.Configuration.Instance.RemoteAnnouncerEnabled) | ||
{ | ||
Logger.LogWarning("RemoteAnnouncer Enabled!"); | ||
} | ||
else | ||
{ | ||
Logger.LogWarning("RemoteAnnouncer Disabled"); | ||
} | ||
if (File.Exists(directory + "/GodVanishLog.txt")) | ||
{ | ||
Logger.Log(directory + "/GodVanishLog.txt already exists. Loopholing the file..."); | ||
} | ||
else | ||
{ | ||
File.CreateText(directory + "/GodVanishLog.txt"); | ||
} | ||
Logger.LogWarning("Plugin loaded"); | ||
Logger.LogWarning("Plugin fixed by " + Creator); | ||
Logger.LogWarning("Version: " + Assembly.GetName().Version + " Support: " + Discord); | ||
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} | ||
else | ||
{ | ||
base.UnloadPlugin(); | ||
Logger.LogWarning("The plugin is disabled via the config file!"); | ||
} | ||
} | ||
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protected override void Unload() | ||
{ | ||
Instance = null; | ||
if (!Instance.Configuration.Instance.Enabled) | ||
{ | ||
Logger.LogWarning("Unloading plugin..."); | ||
Logger.LogWarning("Plugin unloaded!"); | ||
} | ||
} | ||
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public List<UnturnedPlayer> Players() | ||
{ | ||
List<UnturnedPlayer> list = new List<UnturnedPlayer>(); | ||
foreach (SteamPlayer client in Provider.clients) | ||
{ | ||
UnturnedPlayer item = UnturnedPlayer.FromSteamPlayer(client); | ||
list.Add(item); | ||
} | ||
return list; | ||
} | ||
} | ||
} |
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using Rocket.API; | ||
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namespace AdvancedGodVanish | ||
{ | ||
public class AdvancedGodVanishConfiguration : IRocketPluginConfiguration, IDefaultable | ||
{ | ||
public bool Enabled; | ||
|
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public bool AnnouncerEnabled; | ||
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public bool RemoteAnnouncerEnabled; | ||
|
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public bool LoggingEnabled; | ||
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public string VanishOffPrivateColor; | ||
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public string VanishOffPublicColor; | ||
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public string VanishOnPublicColor; | ||
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public string VanishOnPrivateColor; | ||
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public string GodOffPrivateColor; | ||
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public string GodOffPublicColor; | ||
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public string GodOnPublicColor; | ||
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public string GodOnPrivateColor; | ||
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public string YourGodModeTurnedOffColor; | ||
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public string YourGodModeTurnedOnColor; | ||
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public string playersgodmodeturnedonColor; | ||
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public string playersgodmodeturnedoffColor; | ||
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public string playersvanishmodeturnedonColor; | ||
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public string playersvanishmodeturnedoffColor; | ||
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public string YourVanishModeTurnedOffColor; | ||
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public string YourVanishModeTurnedOnColor; | ||
|
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public string globalplayersvanishmodeturnedoffColor; | ||
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public string globalplayersvanishmodeturnedonColor; | ||
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public string UsageColor; | ||
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public string PlayerNotFoundColor; | ||
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public void LoadDefaults() | ||
{ | ||
Enabled = true; | ||
LoggingEnabled = true; | ||
AnnouncerEnabled = true; | ||
RemoteAnnouncerEnabled = false; | ||
VanishOffPrivateColor = "red"; | ||
VanishOffPublicColor = "white"; | ||
VanishOnPublicColor = "yellow"; | ||
VanishOnPrivateColor = "green"; | ||
GodOffPrivateColor = "cyan"; | ||
GodOffPublicColor = "white"; | ||
GodOnPublicColor = "blue"; | ||
GodOnPrivateColor = "gray"; | ||
YourGodModeTurnedOffColor = "yellow"; | ||
YourGodModeTurnedOnColor = "blue"; | ||
YourVanishModeTurnedOffColor = "green"; | ||
YourVanishModeTurnedOnColor = "cyan"; | ||
playersvanishmodeturnedoffColor = "red"; | ||
playersvanishmodeturnedonColor = "yellow"; | ||
playersgodmodeturnedoffColor = "blue"; | ||
playersgodmodeturnedonColor = "green"; | ||
globalplayersvanishmodeturnedoffColor = "red"; | ||
globalplayersvanishmodeturnedonColor = "blue"; | ||
UsageColor = "yellow"; | ||
PlayerNotFoundColor = "red"; | ||
} | ||
} | ||
} |
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using Rocket.API; | ||
using Rocket.Core.Logging; | ||
using Rocket.Unturned.Chat; | ||
using Rocket.Unturned.Player; | ||
using System.Collections.Generic; | ||
using System.IO; | ||
using UnityEngine; | ||
using Logger = Rocket.Core.Logging.Logger; | ||
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namespace AdvancedGodVanish | ||
{ | ||
public class CommandGod : IRocketCommand | ||
{ | ||
public string directory = Directory.GetCurrentDirectory() + "/.."; | ||
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public AllowedCaller AllowedCaller => AllowedCaller.Player; | ||
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public string Name => "God"; | ||
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public string Help => "Toggle godmode"; | ||
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public string Syntax => string.Empty; | ||
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public List<string> Aliases => new List<string>(); | ||
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public List<string> Permissions | ||
{ | ||
get | ||
{ | ||
List<string> list = new List<string>(); | ||
list.Add("God"); | ||
return list; | ||
} | ||
} | ||
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public void Execute(IRocketPlayer caller, string[] command) | ||
{ | ||
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UnturnedPlayer unturnedPlayer = (UnturnedPlayer)caller; | ||
if (unturnedPlayer.Features.GodMode) | ||
{ | ||
unturnedPlayer.Features.GodMode = false; | ||
Logger.LogWarning(unturnedPlayer.CharacterName + AdvancedGodVanish.Instance.Translate("god_off_console")); | ||
UnturnedChat.Say(caller, AdvancedGodVanish.Instance.Translate("God_off_Private"), UnturnedChat.GetColorFromName(AdvancedGodVanish.Instance.Configuration.Instance.GodOffPrivateColor, Color.red)); | ||
if (AdvancedGodVanish.Instance.Configuration.Instance.AnnouncerEnabled) | ||
{ | ||
UnturnedChat.Say(unturnedPlayer.CharacterName + AdvancedGodVanish.Instance.Translate("God_off_Public"), UnturnedChat.GetColorFromName(AdvancedGodVanish.Instance.Configuration.Instance.GodOffPublicColor, Color.red)); | ||
if (AdvancedGodVanish.Instance.Configuration.Instance.LoggingEnabled) | ||
{ | ||
using (StreamWriter streamWriter = File.AppendText(directory + "/GodVanishLog.txt")) | ||
{ | ||
streamWriter.WriteLine("[God]" + unturnedPlayer.CharacterName + "[" + unturnedPlayer.DisplayName + "]" + AdvancedGodVanish.Instance.Translate("god_off_console") + " Steam64ID: " + unturnedPlayer.CSteamID + streamWriter.NewLine); | ||
streamWriter.Close(); | ||
} | ||
} | ||
} | ||
return; | ||
} | ||
unturnedPlayer.Features.GodMode = true; | ||
Logger.LogWarning(unturnedPlayer.CharacterName + AdvancedGodVanish.Instance.Translate("god_on_console")); | ||
if (AdvancedGodVanish.Instance.Configuration.Instance.AnnouncerEnabled) | ||
{ | ||
UnturnedChat.Say(unturnedPlayer.CharacterName + AdvancedGodVanish.Instance.Translate("God_on_Public"), UnturnedChat.GetColorFromName(AdvancedGodVanish.Instance.Configuration.Instance.GodOnPublicColor, Color.red)); | ||
UnturnedChat.Say(caller, AdvancedGodVanish.Instance.Translate("God_on_Private"), UnturnedChat.GetColorFromName(AdvancedGodVanish.Instance.Configuration.Instance.GodOnPrivateColor, Color.red)); | ||
if (AdvancedGodVanish.Instance.Configuration.Instance.LoggingEnabled) | ||
{ | ||
using (StreamWriter streamWriter2 = File.AppendText(directory + "/GodVanishLog.txt")) | ||
{ | ||
streamWriter2.WriteLine("[God]" + unturnedPlayer.CharacterName + "[" + unturnedPlayer.DisplayName + "]" + AdvancedGodVanish.Instance.Translate("god_on_console") + " Steam64ID: " + unturnedPlayer.CSteamID + streamWriter2.NewLine); | ||
streamWriter2.Close(); | ||
} | ||
} | ||
} | ||
} | ||
} | ||
} |
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