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v0.6.0

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@bigfarts bigfarts released this 23 Apr 03:23
· 143 commits to main since this release
  • ENV has been renamed to GAME_ENV. game_volume has been renamed to just name.
  • MOD_ENV has been added for mod introspection.
  • Lua C libraries can now be loaded via require. This is preferred over chaudloader.unsafe.init_mod_dll, as it allows Lua code to call C library functions directly instead of passing a marshaled blob.
  • Lua is now dynamically linked. The archive also comes with the Lua headers and import library the DLL was compiled with, for building Lua C libraries.
  • The installer now provides manual instructions for installing if the automatic installation doesn't work (e.g. on Steam Deck).