I love Computer Science, AI & Distributed Systems.
struct Rodrigo {
name: String,
background: ComputerScience,
primary_skillset: Vec<String>,
main_languages: Vec<String>,
}
impl Rodrigo {
pub fn new() -> Rodrigo {
Rodrigo {
name: "Rodrigo Santos de Carvalho".to_string(),
background: ComputerScience {
university: "UFSC".to_string(),
},
primary_skillset: vec![
"Software Engineering".to_string(),
"AI".to_string(),
"ML".to_string(),
"Computer Vision".to_string(),
"Back End".to_string(),
],
main_languages: vec![
"Python".to_string(),
"C++".to_string(),
"C".to_string(),
"Rust".to_string(),
"C#".to_string(),
"Golang".to_string(),
],
}
}
}
- LiA (Linux Assistant) - A tool designed to simplify your interaction with the Linux command line by helping you store, manage, and execute your most-used commands and scripts effortlessly;
- pyEasyML - Python Machine Learning framework that makes developing ML applications easy;
- Lane Detection - Machine Learning model to segment lanes and find the center of lane in a road;
- BrickShootersII - A classic spaceship shooter game implemented in C++ with the Concurrency lib I developed with two friends;
- ExtendClass - Python lib for class extension, useful for modifying a class without inheritance.