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changelog: Add changes from R4g3D and myself
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# Changelog - Patch Notes | ||
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## Version 1.2.3 | ||
- **Refactor and UI cleanup:** Convert to Flipper Zero UI modules for simpler interface, reduce binary size. | ||
- **Add Features:** Add ability to set custom pokemon nickname or default, add ability to set OT name and ID, add ability to select pokemon type(s). Note that, an evolution as well as a couple of different attacks will cause this to be overwritten with the pokemon's default values. | ||
- **Bug Fixes:** Fix strange issue with exp gain causing traded pokemon to de-level and result in incorrect stats. | ||
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## Version 1.2.2 | ||
- **Extended Functionality:** Add support to set level, select moves, set up EV/IV to a few predefined configurations, set up stats based on level and EV/IV settings, set nickname to default pokemon name. | ||
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## Version 1.2.1 | ||
- **Add github action to build** | ||
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## Version 1.2.0 | ||
- **Cleanup data structs:** This refactors the main data blocks for defining pokemon, the icon, their species/hex value, as well as the large trade array in to more human friendly structs. Laying some groundwork to be able to adjust pokemon details pre-trade by @kbembedded . | ||
- **Bug Fixes:** Fix furi crash, Fixes #9 by @kbembedded . |