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- This is to make adding new scenes easier and also to reduce how many files there are in the source code of the app
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@@ -14,8 +14,5 @@ App( | |
Lib( | ||
name="worker", | ||
), | ||
Lib( | ||
name="led", | ||
), | ||
], | ||
) |
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@@ -0,0 +1,30 @@ | ||
#include "nfc_playlist_scene.h" | ||
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// Generate scene on_enter handlers definition | ||
#define ADD_SCENE(prefix, name, id) prefix##_##name##_scene_on_enter, | ||
void (*const nfc_playlist_on_enter_handlers[])(void*) = { | ||
#include "nfc_playlist_scene_config.h" | ||
}; | ||
#undef ADD_SCENE | ||
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// Generate scene on_event handlers array | ||
#define ADD_SCENE(prefix, name, id) prefix##_##name##_scene_on_event, | ||
bool (*const nfc_playlist_on_event_handlers[])(void* context, SceneManagerEvent event) = { | ||
#include "nfc_playlist_scene_config.h" | ||
}; | ||
#undef ADD_SCENE | ||
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// Generate scene on_exit handlers array | ||
#define ADD_SCENE(prefix, name, id) prefix##_##name##_scene_on_exit, | ||
void (*const nfc_playlist_on_exit_handlers[])(void* context) = { | ||
#include "nfc_playlist_scene_config.h" | ||
}; | ||
#undef ADD_SCENE | ||
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// Initialize scene handlers configuration structure | ||
const SceneManagerHandlers nfc_playlist_scene_handlers = { | ||
.on_enter_handlers = nfc_playlist_on_enter_handlers, | ||
.on_event_handlers = nfc_playlist_on_event_handlers, | ||
.on_exit_handlers = nfc_playlist_on_exit_handlers, | ||
.scene_num = NfcPlaylistScene_Count, | ||
}; |
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