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Merge pull request #13172 from BeautiDemise/Release-v0.6
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[ProjectMoonTRPG] Feature Release v0.6
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NorWhal authored Aug 6, 2024
2 parents f8a2d8b + c57ab2c commit 3942bdf
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2,249 changes: 2,013 additions & 236 deletions ProjectMoonTRPG/ProjectMoonTRPG.html

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298 changes: 241 additions & 57 deletions ProjectMoonTRPG/ProjectMoonTRPGStyle.css

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2 changes: 1 addition & 1 deletion ProjectMoonTRPG/sheet.json
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Expand Up @@ -4,7 +4,7 @@
"authors": "punibird, BeautifulDemise",
"roll20userid": "11544351, 487875",
"preview": "ProjectMoonTRPG-preview.jpg",
"instructions": "**Project Moon TRPG - Roll20 Sheet** - (version 0.5)\n\n**Supported Languages:** English, 日本語, 한국어\nThis is a Roll20 character sheet and playing tool for Project Moon TRPG, a fan-made system based on the games and world setting of Project Moon.\nThe original system was created in Korean by helloing0119.\n\n**Contact:** [Google Form](https://forms.gle/EMnjArzsgdpQJwfZ9) | [@punibird](https://twitter.com/punibird) | beautidemise@gmail.com \n\n**PMTRPG Resources:** [Google Drive](https://drive.google.com/drive/u/2/folders/15nMYLz0sB5xWUiSOG4oN6IsteRJjpdZk)\n[Rule Summary](https://docs.google.com/document/d/1MRk6HRD79pw-3-dcgteGgHIBAzdKVpDHRYIY5EFscE4/) | [Roll20 Sheet Guide](https://docs.google.com/document/d/1ok4-2vBbgH9jyBw05kGwsl0F96qrck4vmU9PO5kvoWU/)",
"instructions": "**Project Moon TRPG - Roll20 Sheet** - (version 0.5)\n\n**Supported Languages:** English, 日本語, 한국어\nThis is a Roll20 character sheet and playing tool for Project Moon TRPG, a fan-made system based on the games and world setting of Project Moon.\nThe original system was created in Korean by helloing0119.\n\n**Contact:** [Google Form](https://forms.gle/EMnjArzsgdpQJwfZ9) | [@punibird](https://twitter.com/punibird) | [beautifuldemise (Discord)](https://discord.com/users/166920510330896384) \n\n**PMTRPG Resources:** [Google Drive](https://drive.google.com/drive/u/2/folders/15nMYLz0sB5xWUiSOG4oN6IsteRJjpdZk)\n[Rule Summary](https://docs.google.com/document/d/1MRk6HRD79pw-3-dcgteGgHIBAzdKVpDHRYIY5EFscE4/) | [Roll20 Sheet Guide](https://docs.google.com/document/d/1ok4-2vBbgH9jyBw05kGwsl0F96qrck4vmU9PO5kvoWU/)",
"instructionstranslationkey": "sheetsettings-instructions",
"useroptions": [
{
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94 changes: 89 additions & 5 deletions ProjectMoonTRPG/translation.json
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"settings":"Settings",
"settings-mute":"Mute ailment messages",
"settings-detect":"Auto: Detect combat states",
"settings-autoapplydamage":"Auto: Apply damage taken",
"settings-simpledisplay":"Simple roll display",
"settings-extraequip":"Extra weapons/tools/skills",
"settings-hidespecial":"Hide: Special items",
"settings-hidenextturn":"Hide: Next turn input",
"settings-hidebaseeffect":"Hide: Base effects",
"settings-hidenextturn":"Hide: Next turn input",
"settings-hidebarupdate":"Hide: Status bar update",
"settings-hidehelpertext":"Hide: Helper text",
"settings-hideshare":"Hide: Share buttons",
"settings-burnimmune":"No burn damage",
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"heading-derived":"Derived values",
"heading-rollhelper":"Roll helpers",
"heading-damagehelper": "Damage helper",
"heading-damagecalculation": "Damage Calculation",
"heading-ailments":"Status ailments",
"heading-stats":"Stats",
"heading-observation":"Observation level",
Expand All @@ -112,9 +116,9 @@
"bar-stagres-shortened":"ST",
"bar-health-and-stagres": "Health and Stagger",
"bar-health-temp": "Temporary Health",
"bar-health-temp-shortened": "Temp HP",
"bar-health-temp-shortened": "THP",
"bar-stagres-temp": "Temporary Stagger Res",
"bar-stagres-temp-shortened": "Temp HP",
"bar-stagres-temp-shortened": "TST",
"bar-sanity":"Sanity",
"bar-sanity-shortened":"SP",
"bar-light":"Light",
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"export-type-Settings":"Settings only",
"import-type-replace":"Replace",
"import-type-add":"Add",
"autoscript-edit":"Edit AutoScript",
"autoscript-editor":"AutoScript Editor",
"autoscript-close-editor":"Save and close AutoScript Editor",
"autoscript-save-changes":"Save",
"autoscript-save-changes-title":"Save AutoScript changes",
"autoscript-open-style-editor":"Open AutoScript Styling Editor",
"autoeffect-title": "AutoEffects",
"autoeffect-option-scaling": "Scaling",
"autoeffect-option-silent": "Silent",
"autoeffect-option-button": "#Button",
"autoeffect-option-message": "#Message",
"autoeffect-option-messagebutton": "#MessageButton",
"autoeffect-option-thisround": "this round",
"autoeffect-option-nextround": "next round",
"autoeffect-option-thiscombat": "this combat",
"autoeffect-option-checksuccess":"CheckSuccess",
"autoeffect-option-checkfailure":"CheckFailure",
"autoeffect-option-checkignore":"CheckIgnore",
"autoeffect-option-firstround":"#First round",
"autoeffect-require": "Require",
"autoeffect-consume": "Consume",
"autoeffect-custommessage": "CustomMessage",
"autoeffect-reset": "Reset",
"autoeffect-gain": "Gain",
"autoeffect-inflict": "Inflict",
"autoeffect-give": "Give",
"autoeffect-set": "Set",
"autoeffect-add": "Add",
"autoeffect-multi": "Multi",
"autoeffect-basedamage": "BaseDamage",
"autoeffect-flatdamage": "FlatDamage",
"autoeffect-dicepower": "DicePower",
"autoeffect-dicemax": "DiceMax",
"autoeffect-dicecount": "DiceCount",
"autoeffect-challengeroll": "ChallengeRoll",
"autoeffect-speed": "Speed",
"autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]",
"autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]",
"autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]",
"autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]",
"autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]",
"autoeffect-format-set": "Set [TARGET] to [RESULT]",
"autoeffect-format-add": "Regen [SCALING NUM] [TARGET]",
"autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage",
"autoeffect-format-multi1": "Multiply [TARGET] by <b>",
"autoeffect-format-multi2": "</b> [[SCALING NUM]]",
"autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]",
"autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage",
"autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]",
"autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]",
"autoeffect-format-challengeroll": "Rolling [TARGET] <b>+</b>[SCALING NUM]",
"autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]",
"autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]",
"autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]",
"autoeffect-match-check": "[CHECK]",
"autoeffect-match-num": "[NUM]",
"autoeffect-match-scaling": "[SCALING]",
"autoeffect-match-scalingnum": "[SCALING NUM]",
"autoeffect-match-neg-num": "[-NUM]",
"autoeffect-match-neg-scaling": "[-SCALING]",
"autoeffect-match-neg-scalingnum": "[-SCALING NUM]",
"autoeffect-match-initial": "[INITIAL]",
"autoeffect-match-result": "[RESULT]",
"autoeffect-match-target": "[TARGET]",
"autoeffect-match-targeticon": "[/TARGET]",
"autoeffect-trigger-combatstart": "Combat start",
"autoeffect-trigger-roundstart": "Round start",
"autoeffect-trigger-permanent": "Permanent",
"autoeffect-trigger-damaged": "Damaged",
"autoeffect-trigger-damagedhp": "DamagedHP",
"autoeffect-trigger-damagedst": "DamagedST",
"autoeffect-trigger-damagedsp": "DamagedSP",
"autoeffect-trigger-staggered": "Staggered",
"autoeffect-trigger-defeated": "Defeated",
"autoeffect-trigger-panic": "Panic",
"autoeffect-trigger-challenge": "Challenge",
"autoeffect-trigger-offensive": "Offensive",
"autoeffect-trigger-defensive": "Defensive",
"autoeffect-trigger-block": "Block",
"autoeffect-trigger-evade": "Evade",
"equip-weapon1-name":"Weapon Name (1)",
"equip-weapon2-name":"Weapon Name (2)",
"equip-weapon3-name":"Weapon Name (3)",
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"message-regened":"regened",
"message-reduced-damage-by":"reduced damage by",
"message-increased-HP-damage-by":"increased HP damage by",
"message-suffered":"Suffered",
"message-suffered-no":"Suffered no",
"message-received":"received",
"message-received-no":"Received no",
"message-regened-capitalized":"Regened",
"message-resist":"Resistance: ",
"message-distorted":"Distorted",
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