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New translations translation.json (Polish)
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roll20deploy committed Aug 18, 2024
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256 changes: 128 additions & 128 deletions alien_rpg/translations/pl.json
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{
"generic 1d3": "generic 1d3",
"generic 1d6": "generic 1d6",
"generic 2d6": "generic 2d6",
"generic 3d6": "generic 3d6",
"generic 1d66": "generic 1d66",
"generic 1d3": "losowe 1k3",
"generic 1d6": "losowe 1k6",
"generic 2d6": "losowe 2k6",
"generic 3d6": "losowe 3k6",
"generic 1d66": "losowe 1k66",
"no-assigned-crew": "No assigned crew",
"successes": "successes",
"successes": "sukcesy",
"panic": "panika",
"no dice to roll": "no dice to roll",
"base damage": "base damage",
"no dice to roll": "brak kości do rzucania",
"base damage": "podstawowe obrażenia",
"tabs-menu-character": "Postać",
"tabs-menu-ship": "Statek",
"tabs-menu-npc": "BN",
Expand All @@ -30,179 +30,179 @@
"freezing": "wychłodzony",
"air": "tlen",
"food": "żywność",
"power": "power",
"water": "water",
"strength": "strength",
"heavy machinery": "heavy machinery",
"stamina": "stamina",
"close combat": "close combat",
"agility": "agility",
"ranged combat": "ranged combat",
"mobility": "mobility",
"piloting": "piloting",
"wits": "wits",
"observation": "observation",
"survival": "survival",
"comtech": "comtech",
"empathy": "empathy",
"command": "command",
"medical aid": "medical aid",
"manipulation": "manipulation",
"Armor": "Armor",
"encumberance": "Encumberance",
"Weapons": "Weapons",
"melee": "melee",
"ranged": "ranged",
"Talents": "Talents",
"Experience Points": "Experience Points",
"Story Points": "Story Points",
"Tiny Items": "Tiny Items",
"Signature Item": "Signature Item",
"gear": "gear",
"Lease Cost": "Lease Cost",
"crew": "crew",
"length": "length",
"signature": "signature",
"hull": "hull",
"passengers": "passengers",
"ftl rating": "ftl rating",
"thrusters": "thrusters",
"armor": "armor",
"maneuverability": "maneuverability",
"power": "energia",
"water": "woda",
"strength": "siła",
"heavy machinery": "ciężki sprzęt",
"stamina": "kondycja",
"close combat": "walka wręcz",
"agility": "zręczność",
"ranged combat": "walka dystansowa",
"mobility": "sprawność",
"piloting": "pilotowanie",
"wits": "spryt",
"observation": "spostrzegawczość",
"survival": "przetrwanie",
"comtech": "komputery",
"empathy": "empatia",
"command": "dowodzenie",
"medical aid": "pomoc medyczna",
"manipulation": "manipulacja",
"Armor": "Pancerz",
"encumberance": "Obciążenie",
"Weapons": "Broń",
"melee": "walka wręcz",
"ranged": "dystansowe",
"Talents": "Talenty",
"Experience Points": "Punkty Doświadczenia",
"Story Points": "Punkty fabuły",
"Tiny Items": "Małe przedmioty",
"Signature Item": "Charakterystyczny przedmiot",
"gear": "ekwipunek",
"Lease Cost": "Cena Najmu",
"crew": "załoga",
"length": "długość",
"signature": "sygnatura",
"hull": "kadłub",
"passengers": "pasażerowie",
"ftl rating": "klasa hipernapędu",
"thrusters": "silniki manewrowe",
"armor": "pancerz",
"maneuverability": "silniki manewrowe",
"speed": "speed",
"armaments": "armaments",
"bonus": "bonus",
"damage": "damage",
"range": "range",
"size": "size",
"crew positions": "crew positions",
"character name": "character name",
"position": "position",
"skill": "skill",
"notes": "notes",
"bonus": "premia",
"damage": "obrażenia",
"range": "zasięg",
"size": "rozmiar",
"crew positions": "stanowiska załogi",
"character name": "imię i nazwisko",
"position": "stanowisko",
"skill": "umiejętność",
"notes": "notatki",
"passenger": "passenger",
"captain": "captain",
"captain": "kapitan",
"sensor operator": "sensor operator",
"pilot": "pilot",
"gunner": "gunner",
"engineer": "engineer",
"query": "query",
"heavy_machinery": "heavy_machinery",
"close_combat": "close_combat",
"ranged_combat": "ranged_combat",
"medical_aid": "medical_aid",
"tabs-menu-initiative": "Initiative",
"close_combat": "walka_wręcz",
"ranged_combat": "walka_dystansowa",
"medical_aid": "pomoc_medyczna",
"tabs-menu-initiative": "Inicjatywa",
"Records": "Records",
"title:": "Title:",
"nickname:": "Nickname:",
"age:": "Age:",
"personality:": "Personality:",
"Biography": "Biography",
"Data": "Data",
"nickname:": "Ksywa:",
"age:": "Wiek:",
"personality:": "Osobowość:",
"Biography": "Biografia",
"Data": "Dane",
"Talent:": "Talent:",
"Gear:": "Gear:",
"Results": "Results",
"close": "close",
"engaged": "engaged",
"short": "short",
"medium": "medium",
"long": "long",
"extreme": "extreme",
"skills:": "Skills:",
"Gear:": "Ekwipunek:",
"Results": "Wynik:",
"close": "zwarcie",
"engaged": "zwarcie",
"short": "bliski",
"medium": "średni",
"long": "daleki",
"extreme": "bardzo daleki",
"skills:": "Umiejętności:",
"talent:": "Talent:",
"Gear": "Gear",
"Mobility": "Mobility",
"Observation": "Observation",
"Information": "Information",
"Gear": "Ekwipunek",
"Mobility": "Sprawność",
"Observation": "Spostrzegawczość",
"Information": "Informacje",
"Containment and Termination Protocols": "Containment and Termination Protocols",
"weapon name": "weapon name",
"weapon description": "weapon description",
"armament": "armament",
"internal modules": "internal modules",
"type": "type",
"select one": "select one",
"artificial intelligence": "artificial intelligence",
"air scrubber": "air scrubber",
"cargo bay": "cargo bay",
"corporate suite": "corporate suite",
"cryo deck": "cryo deck",
"weapon name": "nazwa broni",
"weapon description": "opis broni",
"armament": "uzbrojenie",
"internal modules": "moduły wewnętrzne",
"type": "typ",
"select one": "wybierz jeden",
"artificial intelligence": "sztuczna inteligencja",
"air scrubber": "oczyszczacz powietrza",
"cargo bay": "ładownia",
"corporate suite": "apartament korporacyjny",
"cryo deck": "pokład hibernacyjny",
"docking umbilical": "docking umbilical",
"emergency escape vehicle": "emergency escape vehicle",
"galley": "galley",
"emergency escape vehicle": "prom ratunkowy",
"galley": "kambuz",
"hangar": "hangar",
"medlab": "medlab",
"medlab": "laboratorium medyczne",
"salvage crane": "salvage crane",
"science lab": "science lab",
"science lab": "laboratorium naukowe",
"tractor hitch": "tractor hitch",
"vehicle bay": "vehicle bay",
"vehicle bay": "luk pojazdowy",
"": "",
"thrusterRoll": "thrusterRoll",
"shipArmor": "shipArmor",
"shipArmor": "pancerz statku",
"ftl_rating": "ftl_rating",
"multiple-pilot-query": "Which pilot is at the helm",
"multiple-gunner-query": "Which gunner is firing",
"multiple-gunner-query": "Który strzelec strzela",
"dice to add/subtract for {{rollName}}": "Dice to add/subtract for {{0}}",
"push": "push",
"ftl-trip-query": "How many parsecs are you traveling",
"distance": "distance",
"distance": "zasięg",
"ftl trip": "ftl trip",
"attacks": "attacks",
"weight": "weight",
"attacks": "ataki",
"weight": "waga",
"name": "name",
"abilities": "abilities",
"description": "description",
"description": "opis",
"undefined": "undefined",
"hostile": "hostile",
"stage": "stage",
"armor rating:": "armor rating:",
"skills": "skills",
"skills": "umiejętności",
"tabs-menu-settings": "tabs-menu-settings",
"sheet behavior": "sheet behavior",
"character type": "character type",
"character": "character",
"npc": "npc",
"ship": "ship",
"vehicle": "vehicle",
"character": "postać",
"npc": "bn",
"ship": "statek",
"vehicle": "pojazd",
"party screen": "party screen",
"whisper to gm": "whisper to gm",
"never": "never",
"always": "always",
"internal module": "internal module",
"manufacturer": "manufacturer",
"ai": "ai",
"ship's log": "ship's log",
"date": "date",
"location": "location",
"minor component damage": "minor component damage",
"effect": "effect",
"major component damage": "major component damage",
"whisper to gm": "tajny rzut dla MG",
"never": "nigdy",
"always": "zawsze",
"internal module": "moduł wewnętrzny",
"manufacturer": "producent",
"ai": "SI",
"ship's log": "dziennik pokładowy",
"date": "data",
"location": "lokalizacja",
"minor component damage": "Pomniejsze uszkodzenie komponentu",
"effect": "efekt",
"major component damage": "poważne uszkodzenie komponentu",
"upgrades": "upgrades",
"quantity-abbreviation": "qty",
"component damage": "component damage",
"skill 1": "skill 1",
"quantity-abbreviation": "ilość",
"component damage": "uszkodzenie komponentu",
"skill 1": "umiejętność 1",
"completed": "completed",
"skill 2": "skill 2",
"skill 2": "umiejętność 2",
"talent name": "talent name",
"talent description": "talent description",
"e.g. agility": "e.g. agility",
"push twice": "push twice",
"Panic": "Panic",
"Panic": "Panika",
"radiation_level": "radiation_level",
"radiation level": "radiation level",
"chance": "chance",
"title": "title",
"attributes": "attributes",
"nickname": "nickname",
"age": "age",
"age": "wiek",
"personality": "personality",
"talent": "talent",
"buddy": "buddy",
"rival": "rival",
"buddy": "kumpel",
"rival": "rywal",
"comments": "comments",
"results": "results",
"gear description": "gear description",
"encumbrance": "encumbrance",
"qty": "qty",
"qty": "ilość",
"comment": "comment",
"Roll 1d66": "%{roll_1d66}",
"panic-result-1-6": "KEEPING IT TOGETHER. You manage to keep your nerves in check. Barely.",
Expand All @@ -215,5 +215,5 @@
"panic-result-13": "FLEE. You just can’t take it anymore. You must flee to a safe place and refuse to leave it. You won’t attack anyone and won’t attempt anything dangerous. You are not allowed to make a retreat roll (see page 93) if you have an enemy at ENGAGED range when you flee. Your STRESS LEVEL is decreased by one, but every friendly character who sees you run must make an immediate Panic Roll.",
"panic-result-14": "BERSERK. You must immediately attack the nearest person or creature, friendly or not. You won’t stop until you or the target is Broken. Every friendly character who witnesses your rampage must make an immediate Panic Roll.",
"panic-result-15": "CATATONIC. You collapse to the floor and can’t talk or move, staring blankly into oblivion.",
"nerves of steel": "nerves of steel"
"nerves of steel": "stalowe nerwy"
}

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