Skip to content

Commit

Permalink
Merge pull request #13204 from Villain1nGlasses/experimental
Browse files Browse the repository at this point in the history
[HeroSystem6eHeroic] Range based on STR bug fix.
  • Loading branch information
NBrooks-Roll20 committed Aug 15, 2024
2 parents b7e1b66 + 91bbeaa commit d1b23e7
Showing 1 changed file with 6 additions and 4 deletions.
10 changes: 6 additions & 4 deletions HeroSystem6eHeroic/HeroSystem6eHeroic.html
Original file line number Diff line number Diff line change
Expand Up @@ -12436,7 +12436,7 @@ <h2>Version:</h2>

<div class="item-version-information">
<!-- Update version before release. -->
<input type="text" value="3.17" name="attr_version" title="@{version}" readonly tabindex="-1"/>
<input type="text" value="3.18" name="attr_version" title="@{version}" readonly tabindex="-1"/>
</div>
</div>

Expand Down Expand Up @@ -13198,9 +13198,9 @@ <h2>Version:</h2>
version = 3.05;
}

if (version < 3.17) {
if (version < 3.18) {
// No updates needed.
version = 3.17;
version = 3.18;
}

if (version != origVersion) {
Expand Down Expand Up @@ -19055,7 +19055,7 @@ <h2>Version:</h2>
var lowId = String(num).padStart(2,'0');
var highId = String(num == (maxWeaponNum - 1) ? 1 : num + 1).padStart(2,'0');
on("clicked:weaponDown"+lowId+" clicked:weaponUp"+highId, function() {
getAttrs(["weaponName"+lowId, "weaponDamage"+lowId, "weaponAdjustedDamage"+lowId, "weaponDC"+lowId, "weaponAdjustedDC"+lowId, "weaponNormalDamage"+lowId, "weaponCSL"+lowId, "weaponOCV"+lowId, "weaponPenalty"+lowId, "weaponAdvantage"+lowId, "weaponRangeMod"+lowId, "weaponStunMod"+lowId, "weaponShots"+lowId, "weaponStrength"+lowId, "weaponStrengthMin"+lowId, "weaponEnhancedByStr"+lowId, "weaponEndurance"+lowId, "weaponEndMod"+lowId, "weaponRange"+lowId, "weaponAreaEffect"+lowId, "weaponCarried"+lowId, "weaponMass"+lowId, "weaponName"+highId, "weaponDamage"+highId, "weaponAdjustedDamage"+highId, "weaponDC"+highId, "weaponAdjustedDC"+highId, "weaponNormalDamage"+highId, "weaponAdvantage"+highId, "weaponCSL"+highId, "weaponOCV"+highId, "weaponPenalty"+highId, "weaponRangeMod"+highId, "weaponStunMod"+highId,"weaponShots"+highId, "weaponStrength"+highId, "weaponStrengthMin"+highId, "weaponEnhancedByStr"+highId, "weaponEndurance"+highId, "weaponEndMod"+highId, "weaponRange"+highId, "weaponAreaEffect"+highId, "weaponCarried"+highId, "weaponMass"+highId], function(values)
getAttrs(["weaponName"+lowId, "weaponDamage"+lowId, "weaponAdjustedDamage"+lowId, "weaponDC"+lowId, "weaponAdjustedDC"+lowId, "weaponNormalDamage"+lowId, "weaponCSL"+lowId, "weaponOCV"+lowId, "weaponPenalty"+lowId, "weaponAdvantage"+lowId, "weaponRangeMod"+lowId, "weaponStunMod"+lowId, "weaponShots"+lowId, "weaponStrength"+lowId, "weaponStrengthMin"+lowId, "weaponEnhancedByStr"+lowId, "weaponEndurance"+lowId, "weaponEndMod"+lowId, "weaponRange"+lowId, "weaponAreaEffect"+lowId, "weaponCarried"+lowId, "weaponMass"+lowId, "weaponName"+highId, "weaponDamage"+highId, "weaponAdjustedDamage"+highId, "weaponDC"+highId, "weaponAdjustedDC"+highId, "rangeBasedOnStr"+lowId, "weaponNormalDamage"+highId, "weaponAdvantage"+highId, "weaponCSL"+highId, "weaponOCV"+highId, "weaponPenalty"+highId, "weaponRangeMod"+highId, "weaponStunMod"+highId,"weaponShots"+highId, "weaponStrength"+highId, "weaponStrengthMin"+highId, "weaponEnhancedByStr"+highId, "weaponEndurance"+highId, "weaponEndMod"+highId, "weaponRange"+highId, "weaponAreaEffect"+highId, "weaponCarried"+highId, "weaponMass"+highId, "rangeBasedOnStr"+highId], function(values)
{
var attributes = new Object();

Expand Down Expand Up @@ -19128,6 +19128,8 @@ <h2>Version:</h2>
attributes["weaponMass"+highId] = values["weaponMass"+lowId];
attributes["weaponCarried"+lowId] = values["weaponCarried"+highId];
attributes["weaponCarried"+highId] = values["weaponCarried"+lowId];
attributes["rangeBasedOnStr"+lowId] = values["rangeBasedOnStr"+highId];
attributes["rangeBasedOnStr"+highId] = values["rangeBasedOnStr"+lowId];

setAttrs(attributes);
});
Expand Down

0 comments on commit d1b23e7

Please sign in to comment.