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Releases: Rubonnek/dialogue-engine

1.2.0

14 Aug 19:58
faff55e
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Mostly documentation improvements and minor changes to the API for clarity and consistency.

What's Changed

  • Stringify arguments bound to a Callable to display these within the debugger
  • Specify format variable type in the Debugger
  • Stringify format dictionary keys to show these in the debugger
  • Rename has_entry_at() to has_entry_id() for consistency with similar functions
  • Implement debug-only choose_option() sanity check
  • Rename has_goto() to has_goto_id()
  • Rename remove_text_vars() to remove_format()
  • Update documentation
  • Remove DialogueEngine.remove_entry and DialogueEngine.remove_entry_at functions
  • Remove DialogueEngine.get_branch_id_needle()
  • Update GraphNode title formatting when a DialogueEntry has a custom name
  • Fix DialogueEngine.advance documentation

Full Changelog: 1.1.0...1.2.0

1.1.0

03 Aug 21:42
29ab4df
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Release highlights:

  • Fix: dialogue_started signal not emitting when starting at DialogueEntry ID other than 0
  • Fix: DialogueEngine needles now get reset before emitting dialogue_cancelled signal which allows users to auto-configure the DialogueEngine for the next time it is used when the dialogue is cancelled.
  • Breaking Change: It is no longer possible to set a default branch ID when the DialogueEngine resets its needles. Use dialogue_finished and dialogue_cancelled signals to configure the DialogueEngine as needed instead.
  • New: Added dialogue_about_to_finish signal, useful for managing dynamically generated dialogues whose states may be saved and loaded.

1.0.0

14 Feb 13:28
c84c2fa
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Initial public release. Usage examples can be found in the demos.