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Purpose of this PR
Related issues
Close #15.
Description
Implements an "aspect" system, which is synonymous with the capability system described in previous issues. It allows you to add new functionality to instanced map objects.
Aspects support temporary values, to allow for using
:calc()
as before. Using aspects, you'd be able to override the behavior of an interface that encompassesIAspect
, even for things like property accesses through temporary values. From the unit tests:Finally, a new
_ext
table is now supported on all prototypes for map objects, which lets you specify which aspects should get instantiated on object creation, and their parameters. The parameters will get passed to the constructor along with the object instance.The end goal is to replace the usages of
item:has_category()
and similar for determining if an item "acts like" equipment, cargo, and so on. Item categories are still useful for things like item generation, so they will stay for the time being.The parts of the cargo system that were implemented have been updated to use aspects.