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Fix null ScannerID when returning Dummy GameEntry
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RupertAvery committed Jan 6, 2021
1 parent c9fc396 commit 39fe6c8
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Showing 3 changed files with 5 additions and 4 deletions.
6 changes: 3 additions & 3 deletions PSXPackager/PSXPackager.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -4,10 +4,10 @@
<OutputType>Exe</OutputType>
<TargetFrameworks>net462;net48;netcoreapp3.1</TargetFrameworks>
<PublishTrimmed>true</PublishTrimmed>
<FileVersion>1.4.0.0</FileVersion>
<AssemblyVersion>1.4.0.0</AssemblyVersion>
<FileVersion>1.4.1.0</FileVersion>
<AssemblyVersion>1.4.1.0</AssemblyVersion>
<Authors>RupertAvery</Authors>
<Version>1.4.0</Version>
<Version>1.4.1</Version>
</PropertyGroup>


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1 change: 1 addition & 0 deletions PSXPackager/Processing.cs
Original file line number Diff line number Diff line change
Expand Up @@ -411,6 +411,7 @@ private GameEntry GetDummyGame(string gameId, string gameTitle)
return new GameEntry()
{
GameID = gameId,
ScannerID = gameId,
GameName = gameTitle,
SaveDescription = gameTitle,
Format = "NTSC",
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2 changes: 1 addition & 1 deletion PSXPackager/Program.cs
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,7 @@ static void Main(string[] args)
Parser.Default.ParseArguments<Options>(args)
.WithParsed<Options>(o =>
{
Console.WriteLine($"PSXPackager v1.4 by RupertAvery\r\n");
Console.WriteLine($"PSXPackager v1.4.1 by RupertAvery\r\n");

if (o.CompressionLevel < 0 || o.CompressionLevel > 9)
{
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