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The "Engine" part of SE1. Contains Entity Class Compiler, the engine itself, Shaders for SKA models and a couple of developer tools.

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Serious Engine 1 - Engine Base

This is a part of the customly refactored fork of Croteam's Serious Engine v1.10 source code.

The main game shell and other engine modules can be found at https://github.com/DreamyCecil/SE1-GameShell

Includes the following projects:

  • DecodeReport Used to decode crash *.rpt files
  • Depend Used to build a list of dependency files based on a list of root files
  • Ecc The Entity Class Compiler, a custom build tool used to compile *.es files
  • Engine Serious Engine 1.10
  • Shaders Compiled shaders
  • libogg, libvorbis Third party libraries used for playing OGG-encoded ingame music (see http://www.vorbis.com/ for more information)

License

Serious Engine is licensed under the GNU GPL v2 (see LICENSE file).

Some of the code included with the engine sources is not licensed under the GNU GPL v2:

  • zlib (located in Engine/zlib) by Jean-loup Gailly and Mark Adler
  • libogg/libvorbis (located in libogg and libvorbis) by Xiph.Org Foundation

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The "Engine" part of SE1. Contains Entity Class Compiler, the engine itself, Shaders for SKA models and a couple of developer tools.

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