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Needed engine gamelogic features #816
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I'll start with a few: The ones with a checkmark are more or less implemented for the old engine architecture.
Related: #640 You'll surely come up with many more! |
If I remember properly in Age Of Mythology, some units (heroes) can be created only once or cannot exist more than once in your army. So maybe a property is needed to decide how many unit of each type can be created/owned by a single player. |
I've got more abilities:
and I would rename |
We should come up with a list of things the engine has to be capable of to properly simulate the games we want to support. This includes every detail that the engine has to calculate differently.
Basically this is what we need to implement and what the
nyan
API will provide then for the games.This collection should go into
doc/features.md
.The text was updated successfully, but these errors were encountered: