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v0.9.0

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@SIsilicon SIsilicon released this 13 Jun 19:33
· 98 commits to master since this release

Supported version: 1.21.0

What's Changed

Toolkit improvements!

  • All region tools have been combined into one item (Fill, Wall, Outline, Hollow). Sneak and use the tool to switch between different modes.
  • Stack and Move operations can now be done from this region tool.
  • The line tool has been improved so you no longer need to make a selection before using it.
  • More shape tools have been added and put into a single tool along with the line tool. Just like the region tools, you sneak and use to draw different shapes.
  • Rotating and flipping are now done within the paste tool itself. Sneak and use the tool to find the options.
  • Selection outlines now only show for the player making them.
  • Gradients can now be created, managed and deleted from the config tool.
  • Added error messages to some UI forms.

Command improvements!

  • Inverted the ;contract direction.
  • New blob pattern! Blobs make random patches of blocks based on another pattern. The pattern is formatted #blob[n](pattern) where n is the average size of the patches. For example, ;set #blob5(stone,dirt) Will make patches of stone and dirt.
  • New void pattern! This one simply makes no changes. By itself it's not much, but it can be combined with other patterns like the blob to leave some of the affected area unchanged. Just type void to define it.
  • Gradients can now be radial! It starts from the center of the affected area to the farthest corners. You make gradients radial the same way you adjust their direction ($gradient.rad).
  • ;cancel command has been added to let you cancel any/all operations that you're currently processing. Use it in case there's one that's taking longer than you expected.

General improvments!

  • Chunks now get automatically loaded while performing WorldEdit operations. You will no longer need to load them yourself!
  • Fixed several height limit related errors (by @CrackedMatter in #225).
  • Copying and pasting now supports waterlogged blocks.
  • Using a gradient with no direction specified will now make it go the player's viewing direction by default.
  • Dropping the selection tool now clears the selection.

New Contributors

Full Changelog: v0.8.0...v0.9.0