Go developer at New Cloud Technologies, Moscow
-
New Cloud Technologies
- Russia, Moscow
Pinned Loading
-
ComputeShaderRaytracer
ComputeShaderRaytracer PublicSimle raytracer, running on GPU with ComputeShader (Unity engine used as scene editor)
C#
-
CustomRenderingPipeline
CustomRenderingPipeline PublicCustom rendering pipeline based on Unity/SRP, inspired by CatlikeCoding tutorials
C#
-
-
DXR-Rendering-Unity
DXR-Rendering-Unity PublicDXR rendering playground implemented as fullscreen post-processing effect for built-in Unity rendering pipeline
HLSL
-
ImageFourierTransform
ImageFourierTransform PublicSeveral C++ implementations of 2D FT: brute-force, Cooley–Tukey FFT (recursive and no-recursive), Stockham FFT.
C++
-
RayTracing101
RayTracing101 PublicSimple path tracer inspired by "ray tracing in one weekend" series
C++
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.