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2.2-beta

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@SRombauts SRombauts released this 08 Sep 18:44
· 171 commits to master since this release

Release 2.2-beta for UE4.17

  • Fix action icons in History log Window UI ("add", "delete", "branch").
    Before this, every revision of any file history was an "edit" icon!
  • Implement GetBranchSource() so that History now displays the previous name of a file that has been renamed
    Detects special case of move ("branch" in Perforce term) and point to the previous revision
  • #39 Fix "UpdateStatus" not picking renamed assets, nor removed/missing/untracked ones
    Git rename detection require to do "git status" command on the whole sub-directory (not on the explicit list for current asset files)
    Detection of deleted assets require to do an extra pass of parse in this "git status" results specifically for searching such asset files
  • Fix #42 UE4.16: not able to checkin deleted/missing files
  • Fix global "UpdateStatus" operation not finding modified assets
  • Run an "UpdateStatus" at "Connect" time to populate the Source Control cache
    This fix a bug when right clicking on a directory of the Content Browser :
    the UI does not know the state of all contained assets and as such present the "Add" entry, but clicking on it can lead to a "no asset to add" message
  • Revert Cleanup RunDumpToFile(): WaitForProc() hang indefinitely!
  • Expand the size of the Button "Initialize project with Git"
    To help remind the user that Git Source Control is not possible without a Git repository initialized.
  • Fix #45 Add logs to help identify problem with git.exe and git lfs
  • Ignore ".vs" folder of Visual Studio 2017