Releases: SRombauts/UEPlasticPlugin
1.12.0
1.12.0 release for UE 5.0 to UE 5.5
Improved Create Repository wizard window, using drop-down to select from configured user profiles/known servers.
What's Changed
- Add support for Unreal Engine 5.5 by @SRombautsU in PlasticSCM#124
- Improve create repository window for unity organizations by @SRombautsU in PlasticSCM#127
- Fix handling of repository names containing spaces by @SRombautsU in PlasticSCM#123
- Fix lock cache excessive calls by @SRombautsU in PlasticSCM#125
- Fix 'cm checkconnection' having authentication issues when used with multiple accounts by @SRombautsU in PlasticSCM#128
- Works best with Unity Version Control 11.0.16.9055
Full Changelog: PlasticSCM/UEPlasticPlugin@1.11.0...1.12.0
See README file for Quick Setup, full list of features, and known issues.
Windows Only binary release.
1.11.0
1.11.0 release for UE 5.0, UE 5.1, UE5.2, UE 5.3, UE5.4 and for UE 4.27, and initial support for upcoming UE 5.5
New View Changesets window to display the history of changesets, to search and filter them, diff them and view their changes, or switch to any of them or their underlying branch.
It displays the list of files changed in the selected changeset, with contextual operations:
What's Changed
- Implement a new View Changesets window with filtering capabilities by @SRombautsU in PlasticSCM#115
- Add a context menu to the new View Changesets window by @SRombautsU in PlasticSCM#116
- List files changed in the selected changeset by @SRombautsU in PlasticSCM#117
- Add context menu for files in changeset by @SRombautsU in PlasticSCM#119
- Fix RunCommand() to Append() to OutErrorMessages instead of erasing its content by @SRombautsU in PlasticSCM#120
- Fix FPlasticSourceControlProvider::UsesFileRevisions() for UE5.5 by @SRombautsU in PlasticSCM#121
New Contributors
- @juliomaqueda made their first contribution in PlasticSCM#118
Full Changelog: PlasticSCM/UEPlasticPlugin@1.10.1...1.11.0
See README file for Quick Setup, full list of features, and known issues.
Windows Only binary release.
1.10.1
1.10.1 release for UE 5.0, UE 5.1, UE5.2, UE 5.3, UE5.4 and for UE 4.27
What's Changed
- Fix changelist files status of files outside the content folder by @SRombautsU in PlasticSCM#114
- Fix for check in a tree of multiple private files and folders from the View Changes window in version 1.10.0 by @SRombautsU in PlasticSCM#113
- Fix Lock.Owner to retain the full email address to be displayed on the tooltip on the "View Locks" window
- Fix "update" and "switch" operations to run properly with the "--noinput" flag to avoid potential hangs in the shell
- Support of cm partial switch to not switch back the workspace from partial to regular when changing branch
Full Changelog: PlasticSCM/UEPlasticPlugin@1.10.0...1.10.1
See README file for Quick Setup, full list of features, and known issues.
Windows Only binary release.
1.10.0
1.10.0 release for UE 5.0, UE 5.1, UE5.2, UE 5.3, UE5.4 and for UE 4.27
Add a View Locks window and show local modifications in View Changes
Quick tour "Branching with Unity Version Control (Plastic SCM) in Unreal Engine 5" on YouTube:
What's Changed
- Add a View Locks window by @SRombautsU in PlasticSCM#107
- The View Changes window now shows all local modifications by @SRombautsU in PlasticSCM#109
- Implement FPlasticSourceControlMenu::OpenDeskoptApp() by @SRombautsU in PlasticSCM#106
- Fix the history of a renamed asset by @SRombautsU in PlasticSCM#103
- Fix warning unknown file status AD+LD by @SRombautsU in PlasticSCM#104
- Fix getting the username in the case of using multiple accounts by @SRombautsU in PlasticSCM#105
- Handle repository creation failures by @SRombautsU in PlasticSCM#108
- Make use of the new --workingbranch to filter multiple destination branches by @SRombautsU in PlasticSCM#110
- Add a Configure Rules button to the View Locks window #139 by @SRombautsU in PlasticSCM#111
- Add the "--private" param to "cm checkin" and "cm partial checkin" by @SRombautsU in PlasticSCM#112
Full Changelog: PlasticSCM/UEPlasticPlugin@1.9.0...1.10.0
See README file for Quick Setup, a full list of features, and known issues.
Windows Only binary release.
1.9.0
1.9.0 release for UE 5.0, UE 5.1, UE5.2, UE 5.3 and for UE 4.27
View Branches window supporting creating, switching to, and merging from branches within the Unreal Editor, reloading assets and the current level when needed!
Quick tour "Branching with Unity Version Control (Plastic SCM) in Unreal Engine 5" on YouTube:
What's Changed
- Displaying the name of the current branch in the status bar by @SRombautsU in PlasticSCM#95
- Visualize the list of branches by @SRombautsU in PlasticSCM#97
- Create a new child branch from the list of branches by @SRombautsU in PlasticSCM#99
- Add a context menu to Switch workspace to a branch by @SRombautsU in PlasticSCM#98
- Add a merge branch operation by @SRombautsU in PlasticSCM#102
- Add operations to delete and rename branches by @SRombautsU in PlasticSCM#100
- Fix ongoing workspace creation shouldn't be interrupted if the users close the window too early by @SRombautsU in PlasticSCM#94
- Fix "Update Workspace status on Editor startup" by @mig42 in PlasticSCM#96
- Update readme link to the new Marketplace page for the plugin by @SRombautsU in PlasticSCM#93
- Remove the "Refresh" redundant menu entry that misbehaved #115
Full Changelog: PlasticSCM/UEPlasticPlugin@1.8.3...1.9.0
See README file for Quick Setup, full list of features, and known issues.
Windows Only binary release.
1.8.3
1.8.3 release for UE 5.0, UE 5.1, UE5.2, UE 5.3 and for UE 4.27
Support for the new Smart Locks status icons and Unlock admin menu
What's Changed
- User connected to a cloud server can open the Dashboard by @danielhompanera in PlasticSCM#90
- Display Smart Locks information in the Content Browser #134 by @SRombautsU in PlasticSCM#91
- Context Admin menu to Release or Remove a Lock from the Content Browser by @SRombautsU in PlasticSCM#92
- Display the Unity Version Control versions in the Message Log
- If 'cm' cannot be started, display the error message in red in the login window.
New Contributors
- @danielhompanera made their first contribution in PlasticSCM#90
Full Changelog: PlasticSCM/UEPlasticPlugin@1.8.2...1.8.3
See README file for Quick Setup, full list of features, and known issues.
Windows Only binary release.
1.8.2
1.8.1 release for UE 4.27, UE 5.0, UE 5.1, UE5.2 and UE 5.3
Support of UE5.3, and minor fix and improvements.
What's Changed
-
Fix visual diff failing to getfile if there is a space in the path by @SRombautsU in PlasticSCM#86
-
Add an option to create a Gluon partial workspace by @SRombautsU in PlasticSCM#87
-
Add a menu action to switch to partial workspace by @SRombautsU in PlasticSCM#85
Full Changelog: PlasticSCM/UEPlasticPlugin@1.8.1...1.8.2
See README file for Quick Setup, full list of features, and known issues.
Windows Only binary release.
1.8.1
1.8.1 release for UE 4.27, UE 5.0, UE 5.1, UE5.2 and with support for upcoming UE 5.3
Robust support of UE5.2, major performance improvements, QoL improvements, and rebrand to Unity Version Control.
What's Changed
- Rebrand user facing strings to Unity Version Control by @SRombautsU in PlasticSCM#71
- Rebrand Unity Version Control README by @SRombautsU in PlasticSCM#81
- Add support for Unreal 5 "soft revert" to undockeckout without reverting the file content by @pablobayarri in PlasticSCM#70
- Improve performances of "move" operations by calling status with --controlledchanged instead of --all by @SRombautsU in PlasticSCM#69
- Re-enable implementation of UsesFileRevisions() to selectively enable the "Sync" operation by @SRombautsU in PlasticSCM#72
- Detect asset checked-out but unchanged by @SRombautsU in PlasticSCM#73
- Prevent shelving a file that is checked-out but without any change by @SRombautsU in PlasticSCM#74
- Fix performance issues of the "UpdateStatus" operation when called on the whole Content folder by @SRombautsU in PlasticSCM#76
- Fix performance issue with the diff of assets by @SRombautsU in PlasticSCM#77
- Fix the parser of status warning message so that the perf tips is readable to the end user by @SRombautsU in PlasticSCM#75
- Use 'status --machinereadable' instead of the legacy '--compact' mode by @SRombautsU in PlasticSCM#78
- Add POC support for the Changelist Review editor plugin in UE5.2 by @SRombautsU in PlasticSCM#79
- Fix crash ArrayIndexOutOfBoundsException when opening a project hosted On Prem by @SRombautsU in PlasticSCM#80
- Fix small status icons showing a checkboard in UE5.2 by @SRombautsU in PlasticSCM#82
- Fix history & diff on a file that has been unshelved by @SRombautsU in PlasticSCM#83
- Fix regression with update status on directory by @SRombautsU in PlasticSCM#84
- Fix the case of a deleted file staying in the changelist view after it had been submitted from elsewhere
New Contributors
- @pablobayarri made their first contribution in PlasticSCM#70
Full Changelog: PlasticSCM/UEPlasticPlugin@1.8.0...1.8.1
See README file for Quick Setup, full list of features, and known issues.
Windows Only binary release.
1.8.0
1.8.0 release for UE 4.27, UE 5.0 and UE 5.1 with support for upcoming UE 5.2
This version has been accepted upstream (as PR #10129 on Github) and integrated by Epic Games for the Unreal Engine 5.2 upcoming release!
Added support for Shelves in the View Changelists window:
What's Changed
- Implement "Shelve status": listing shelves and their content by @SRombautsU in PlasticSCM#58
- Implement the "Shelve" operation by @SRombautsU in PlasticSCM#60
- Implement the "Unshelve" operation for Unreal Engine 5 by @SRombautsU in PlasticSCM#61
- Implement the "Delete" Shelve operation by @SRombautsU in PlasticSCM#59
- Add support to diff a file from a shelve by @SRombautsU in PlasticSCM#67
- Fix checkin changelist with blank comment by @SRombautsU in PlasticSCM#66
- Added support for "Should Delete New Files on Revert" by @juliomaqueda in #124
- Also add support for ShouldDeleteNewFiles to the RevertAll operation by @SRombautsU in PlasticSCM#68
New Contributors
- @juliomaqueda made their first contribution in #124
Full Changelog: PlasticSCM/UEPlasticPlugin@1.7.1...1.8.0
See README file for Quick Setup, full list of features, and known issues.
Windows Only binary release.
1.7.1
1.7.1 release for UE 4.27, UE 5.0 and UE 5.1 with support for upcoming UE 5.2
Added support for Linux and re-implemented the global "Revert All" operation
What's Changed
- Fix working directory of 'cm' on Linux by @dacanizares in #120
- Fix UE5 crash on ReloadPackages at the end of the "RevertAll" operation by @SRombautsU in PlasticSCM#54
- Fix cm shell timeout if the cli doesn't have credentials saved by @SRombautsU in PlasticSCM#55
- Fix saving a modified asset locally and being able to revert it even if it is locked by @SRombautsU in PlasticSCM#56
- Fix for the 3 way merge tool not showing the Source (Remote) revision… by @SRombautsU in PlasticSCM#57
New Contributors
- @dacanizares made their first contribution in #120
Full Changelog: PlasticSCM/UEPlasticPlugin@1.7.0...1.7.1
See README file for Quick Setup, full list of features, and known issues.
Windows Only binary release.