title | lang | description | tags |
---|---|---|---|
Auto PBR Mapper Readme |
zh-tw |
Auto PBR Mapper Readme |
RD, Blender, Addon |
Auto PBR Mapper
addon for blender 2.8
auto assign material with suffix mamed texture maps.
-
20220210:
- add emission,height,displace map slot
- add exr format support
- shader type Mix/Principle, use opacity map for glass or leaves
- more clean shader tree nodes
- reset material for file if objects lose material
- texture convert tool
- a lot code refine for clear read
-
20210810:
- fix glass/opacity realtime display problem due to eevee changed
- add opacity map invert node for quick fix different asset workflow
- more clear material tree
-
20210803:
- fix pbr path error when use folder select button
- fix non opacity shader's alpha blend mode
- fix gltf shader function broken
-
20210630:
- re assign material now more clearly to use .
-
20210608:
- re-write struct and add re assign map for abc import.
- fix upper case alpha-numeric prefix error.
- gltf material template
- multi folder check