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Releases: SaltContainer/LumiTool

0.6 Release

02 Nov 04:05
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New Features

  • Bundle Renamer
    • Changes the Asset Bundle Name of a bundle inside its manifest/preload table at path ID 1.
    • Also changes the "CAB Name" of that bundle to a new user-provided one.
  • Mass Bundle Prepper
    • A version of the Bundle Prepper that allows converting an entire folder's worth of bundles.
  • AssetAssistant Manifest Editor
    • Allows directly editing an AssetAssistant manifest.

Other Changes

  • All tools asking for a file now allow drag and dropping it into the open button.

0.5 Release

26 Jul 01:34
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New Features

  • Shader Bundle PathID Fixer
    • Changes the PathIDs of all shader and material assets in a bundle to PathIDs from a different bundle, based on the names of the assets.
    • If an asset can't be found in the second bundle, it gets skipped.
  • AssetAssistant Manifest Refresher (WIP)
    • Refreshes the records in an AssetAssistant manifest by updating the sizes of all records (based on a mod RomFS and a vanilla RomFS) and removing any that cannot be found.
    • This feature is a work in progress. As soon as the issues with it are ironed out, I will be satisfied enough with the state of LumiTool to release it as 1.0 (Ignore what version 0.4 said).

Other Changes

  • Renamed Map Stuff to Bundle Prepper
    • Added the ability to read the type tree from a .tpk file if it was stripped from the bundle.

0.4 Release

25 Jan 01:38
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New Features

  • Simplified the conversion of Map bundles a ton. Now only requires two steps.

Next version will be 1.0, once this has been tested enough. No new features are planned until then.

0.3 Release

23 Jan 02:47
9037a92
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0.3 Release Pre-release
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New features

  • Conversion of a Unity-built BDSP Map bundle into a proper bundle ready to go into the game!
    • This feature is not 100% complete. Missing:
      • Adjusting brand new materials.
      • Restoring vanilla Monos.

0.2 Release

22 Jan 07:10
3cd0816
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New Features

  • Adding MonoScripts to a bundle. Requires the game's DLLs in the Managed folder, at the application directory.

0.1 Release

22 Jan 04:55
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0.1 Release Pre-release
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Initial Release.

New Features

  • Setting a bundle's Platform.
  • A cute About Page.